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Developers
Carsten Wirtz edited this page Jan 12, 2021
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This page is a list of people that have at one point in time or another contributed to SuperTux and were part of its development team.
- Programming
- Project lead ad interim
- Level & Worldmap Design
- Graphics
- Story
- Optimisation
- Coordination
- Level Design
- Graphics
- Graphics
- Programming
- Level Design
- Programming
- Programming
- Level Updates
- Programming
- Graphics
- Programming
- Original Developer
- Graphics
- Programming
- Level Design
- Graphics
- Programming
- Level Design
- Music
- Level Design
- Graphics
- Programming
- Graphics
- Level Design
- Programming
- Level Design
- Graphics
- Story
- Programming
- Documentation
- Programming
- Programming
- Programming
- Programming
- Coordination
- Programming
- Flexlay Level editor
- Programming
- Programming
- Windows build fixes
- Packaging
- Nightly builds
- Translation Guru (and many details anyone else could have done)
- Fixing bugs
- Improved old wiki
- Level Design
- General coding in editor
- SuperTux-sharp Editor
- Co-maintaining website with sik0fewl
Home
Guidelines
Game Mechanics
Tools
Engine
- Cameras in other games
- Collision
- Configuration File
- Console
- Cutscenes
- Game_Engine
- Lighting
- Map_transformer
- Portables
- SceneGraph
- Scripting
Specifications
Milestones
- Milestone 1 Analysis
- Milestone 2 Design Document
- Milestone 2 Design Document Old
- Milestone 3 Design Document
Building (mostly outdated)
- INSTALL.md
- Building
- Building on macOS
- Building SuperTux
- Building on Windows
- Building with MXE (cross-compile)
Meetings