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Attack doesn't work against characters in movetype = A
unverified
Not reproducible
#1879
opened Jul 7, 2024 by
CobraCaddie
systemfit and stagefit
feature port
A feature from MUGEN that is not implemented.
#1874
opened Jul 6, 2024 by
K4thos
Shadows'
fade.range
is effectively much longer than in Mugen 1.1
#1865
opened Jun 29, 2024 by
Kasasagi77
Mirrored/flipped sprites' position if off by 1 pixel versus Mugen
#1864
opened Jun 29, 2024 by
Kasasagi77
Blissgate stage: Missing particle effects
bug
Something isn't working
#1862
opened Jun 29, 2024 by
waspennator
Hitcounts problem
bug
Something isn't working
compatibility
Engine differences
info needed
Further information is requested
#1860
opened Jun 27, 2024 by
netyzh
The State controller for zooming behaves differently from MUGEN 1.1.
compatibility
Engine differences
#1858
opened Jun 27, 2024 by
Kuroteba
Some explods and projectiles are in the wrong position to be displayed.
#1857
opened Jun 27, 2024 by
Kuroteba
Storyboard layerx.endtime compatibility issue with mugen 1.1 (-1 value different behaviours)
#1851
opened Jun 23, 2024 by
beterhans
external/script/main.lua:714: <game end> , crash on uncommenting system.def modes
#1828
opened Jun 6, 2024 by
iamno1one
I want to change the language of the victory screen.
feature port
A feature from MUGEN that is not implemented.
#1769
opened May 1, 2024 by
mu60
The NoTurnTarget flag on AssertSpecial doesn't always work
#1755
opened Apr 25, 2024 by
UltraCombo3000
Sprite Rendering Imprecision(?) (especially on bound Helpers)
#1751
opened Apr 25, 2024 by
GodzillaFightn
When enabling MSAA on Intel integrated graphics the screen goes black
#1737
opened Apr 15, 2024 by
NenelFX
Explod positioning affected by pausing the game
bug
Something isn't working
#1729
opened Apr 10, 2024 by
potsmugen
Ikemen go 99.0 stable version the true type font is not read in the system.sff
dependency bug
Problem caused by external dependency
#1715
opened Mar 30, 2024 by
OldGamers
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