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ofxGui | ||
ofxKinect | ||
ofxSocketIO |
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bin/lumihoop-delegator.app/Contents/Frameworks/GLUT.framework/GLUT
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Versions/Current/GLUT |
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bin/lumihoop-delegator.app/Contents/Frameworks/GLUT.framework/Headers
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Versions/Current/Headers |
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bin/lumihoop-delegator.app/Contents/Frameworks/GLUT.framework/Resources
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bin/lumihoop-delegator.app/Contents/Frameworks/GLUT.framework/Versions/A/GLUT
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bin/lumihoop-delegator.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/copy.h
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/* | ||
* | ||
* Written By Linas Vepstas November 1991 | ||
*/ | ||
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#define COPY_THREE_WORDS(A,B) { \ | ||
struct three_words { int a, b, c, }; \ | ||
*(struct three_words *) (A) = *(struct three_words *) (B); \ | ||
} | ||
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#define COPY_FOUR_WORDS(A,B) { \ | ||
struct four_words { int a, b, c, d, }; \ | ||
*(struct four_words *) (A) = *(struct four_words *) (B); \ | ||
} | ||
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/* ============================================================= */ |
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bin/lumihoop-delegator.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/extrude.h
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/* | ||
* extrude.h | ||
* | ||
* FUNCTION: | ||
* prototypes for privately used subroutines for the tubing library | ||
* | ||
* HISTORY: | ||
* Linas Vepstas 1991 | ||
*/ | ||
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#include "port.h" /* for gleDouble */ | ||
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#ifndef M_PI | ||
#define M_PI 3.14159265358979323846 | ||
#endif | ||
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/* ============================================================ */ | ||
/* | ||
* Provides choice of calling subroutine, vs. invoking macro. | ||
* Basically, inlines the source, or not. | ||
* Trades performance for executable size. | ||
*/ | ||
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#define INLINE_INTERSECT | ||
#ifdef INLINE_INTERSECT | ||
#define INNERSECT(sect,p,n,v1,v2) { INTERSECT(sect,p,n,v1,v2); } | ||
#else | ||
#define INNERSECT(sect,p,n,v1,v2) intersect(sect,p,n,v1,v2) | ||
#endif /* INLINE_INTERSECT */ | ||
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/* ============================================================ */ | ||
/* The folowing defines give a kludgy way of accessing the qmesh primitive */ | ||
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/* | ||
#define bgntmesh _emu_qmesh_bgnqmesh | ||
#define endtmesh _emu_qmesh_endqmesh | ||
#define c3f _emu_qmesh_c3f | ||
#define n3f _emu_qmesh_n3f | ||
#define v3f _emu_qmesh_v3f | ||
*/ | ||
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/* ============================================================ */ | ||
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extern void up_sanity_check (gleDouble up[3], /* up vector for contour */ | ||
int npoints, /* numpoints in poly-line */ | ||
gleDouble point_array[][3]); /* polyline */ | ||
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extern void draw_raw_style_end_cap (int ncp, /* number of contour points */ | ||
gleDouble contour[][2], /* 2D contour */ | ||
gleDouble zval, /* where to draw cap */ | ||
int frontwards); /* front or back cap */ | ||
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extern void draw_round_style_cap_callback (int iloop, | ||
double cap[][3], | ||
float face_color[3], | ||
gleDouble cut_vector[3], | ||
gleDouble bisect_vector[3], | ||
double norms[][3], | ||
int frontwards); | ||
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extern void draw_angle_style_front_cap (int ncp, | ||
gleDouble bi[3], | ||
gleDouble point_array[][3]); | ||
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extern void extrusion_raw_join (int ncp, /* number of contour points */ | ||
gleDouble contour[][2], /* 2D contour */ | ||
gleDouble cont_normal[][2],/* 2D contour normal vecs */ | ||
gleDouble up[3], /* up vector for contour */ | ||
int npoints, /* numpoints in poly-line */ | ||
gleDouble point_array[][3], /* polyline */ | ||
float color_array[][3], /* color of polyline */ | ||
gleDouble xform_array[][2][3]); /* 2D contour xforms */ | ||
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extern void extrusion_round_or_cut_join (int ncp, /* number of contour points */ | ||
gleDouble contour[][2], /* 2D contour */ | ||
gleDouble cont_normal[][2],/* 2D contour normal vecs */ | ||
gleDouble up[3], /* up vector for contour */ | ||
int npoints, /* numpoints in poly-line */ | ||
gleDouble point_array[][3], /* polyline */ | ||
float color_array[][3], /* color of polyline */ | ||
gleDouble xform_array[][2][3]); /* 2D contour xforms */ | ||
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extern void extrusion_angle_join (int ncp, /* number of contour points */ | ||
gleDouble contour[][2], /* 2D contour */ | ||
gleDouble cont_normal[][2],/* 2D contour normal vecs */ | ||
gleDouble up[3], /* up vector for contour */ | ||
int npoints, /* numpoints in poly-line */ | ||
gleDouble point_array[][3], /* polyline */ | ||
float color_array[][3], /* color of polyline */ | ||
gleDouble xform_array[][2][3]); /* 2D contour xforms */ | ||
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/* -------------------------- end of file -------------------------------- */ |
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137
bin/lumihoop-delegator.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/glsmap.h
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#ifndef __glsmap_h__ | ||
#define __glsmap_h__ | ||
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/* Copyright (c) Mark J. Kilgard, 1998. */ | ||
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/* This program is freely distributable without licensing fees | ||
and is provided without guarantee or warrantee expressed or | ||
implied. This program is -not- in the public domain. */ | ||
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#if defined(_WIN32) | ||
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/* Try hard to avoid including <windows.h> to avoid name space pollution, | ||
but Win32's <GL/gl.h> needs APIENTRY and WINGDIAPI defined properly. */ | ||
# if 0 | ||
# define WIN32_LEAN_AND_MEAN | ||
# include <windows.h> | ||
# else | ||
/* XXX This is from Win32's <windef.h> */ | ||
# ifndef APIENTRY | ||
# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED) | ||
# define APIENTRY __stdcall | ||
# else | ||
# define APIENTRY | ||
# endif | ||
# endif | ||
# ifndef CALLBACK | ||
/* XXX This is from Win32's <winnt.h> */ | ||
# if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS) | ||
# define CALLBACK __stdcall | ||
# else | ||
# define CALLBACK | ||
# endif | ||
# endif | ||
/* XXX This is from Win32's <wingdi.h> and <winnt.h> */ | ||
# ifndef WINGDIAPI | ||
# define WINGDIAPI __declspec(dllimport) | ||
# endif | ||
/* XXX This is from Win32's <ctype.h> */ | ||
# ifndef _WCHAR_T_DEFINED | ||
typedef unsigned short wchar_t; | ||
# define _WCHAR_T_DEFINED | ||
# endif | ||
# endif | ||
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#pragma warning (disable:4244) /* Disable bogus conversion warnings. */ | ||
#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */ | ||
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#endif /* _WIN32 */ | ||
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#include <OpenGL/gl.h> | ||
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#ifdef __cplusplus | ||
extern "C" { | ||
#endif | ||
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typedef enum { | ||
SMAP_CLEAR_SMAP_TEXTURE = 0x1, | ||
SMAP_GENERATE_VIEW_MIPMAPS = 0x2, | ||
SMAP_GENERATE_SMAP_MIPMAPS = 0x4, | ||
SMAP_GENERATE_MIPMAPS = 0x6 /* both of above */ | ||
} SphereMapFlags; | ||
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/* Cube view enumerants. */ | ||
enum { | ||
SMAP_FRONT = 0, | ||
SMAP_TOP = 1, | ||
SMAP_BOTTOM = 2, | ||
SMAP_LEFT = 3, | ||
SMAP_RIGHT = 4, | ||
SMAP_BACK = 5 | ||
}; | ||
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typedef struct _SphereMap SphereMap; | ||
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extern SphereMap *smapCreateSphereMap(SphereMap *shareSmap); | ||
extern void smapDestroySphereMap(SphereMap *smap); | ||
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extern void smapConfigureSphereMapMesh(SphereMap *smap, int steps, int rings, int edgeExtend); | ||
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extern void smapSetSphereMapTexObj(SphereMap *smap, GLuint texobj); | ||
extern void smapSetViewTexObj(SphereMap *smap, GLuint texobj); | ||
extern void smapSetViewTexObjs(SphereMap *smap, GLuint texobjs[6]); | ||
extern void smapGetSphereMapTexObj(SphereMap *smap, GLuint *texobj); | ||
extern void smapGetViewTexObj(SphereMap *smap, GLuint *texobj); | ||
extern void smapGetViewTexObjs(SphereMap *smap, GLuint texobjs[6]); | ||
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extern void smapSetFlags(SphereMap *smap, SphereMapFlags flags); | ||
extern void smapGetFlags(SphereMap *smap, SphereMapFlags *flags); | ||
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extern void smapSetViewOrigin(SphereMap *smap, GLint x, GLint y); | ||
extern void smapSetSphereMapOrigin(SphereMap *smap, GLint x, GLint y); | ||
extern void smapGetViewOrigin(SphereMap *smap, GLint *x, GLint *y); | ||
extern void smapGetSphereMapOrigin(SphereMap *smap, GLint *x, GLint *y); | ||
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extern void smapSetEye(SphereMap *smap, GLfloat eyex, GLfloat eyey, GLfloat eyez); | ||
extern void smapSetEyeVector(SphereMap *smap, GLfloat *eye); | ||
extern void smapSetUp(SphereMap *smap, GLfloat upx, GLfloat upy, GLfloat upz); | ||
extern void smapSetUpVector(SphereMap *smap, GLfloat *up); | ||
extern void smapSetObject(SphereMap *smap, GLfloat objx, GLfloat objy, GLfloat objz); | ||
extern void smapSetObjectVector(SphereMap *smap, GLfloat *obj); | ||
extern void smapGetEye(SphereMap *smap, GLfloat *eyex, GLfloat *eyey, GLfloat *eyez); | ||
extern void smapGetEyeVector(SphereMap *smap, GLfloat *eye); | ||
extern void smapGetUp(SphereMap *smap, GLfloat *upx, GLfloat *upy, GLfloat *upz); | ||
extern void smapGetUpVector(SphereMap *smap, GLfloat *up); | ||
extern void smapGetObject(SphereMap *smap, GLfloat *objx, GLfloat *objy, GLfloat *objz); | ||
extern void smapGetObjectVector(SphereMap *smap, GLfloat *obj); | ||
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extern void smapSetNearFar(SphereMap *smap, GLfloat viewNear, GLfloat viewFar); | ||
extern void smapGetNearFar(SphereMap *smap, GLfloat *viewNear, GLfloat *viewFar); | ||
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extern void smapSetSphereMapTexDim(SphereMap *smap, GLsizei texdim); | ||
extern void smapSetViewTexDim(SphereMap *smap, GLsizei texdim); | ||
extern void smapGetSphereMapTexDim(SphereMap *smap, GLsizei *texdim); | ||
extern void smapGetViewTexDim(SphereMap *smap, GLsizei *texdim); | ||
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extern void smapSetContextData(SphereMap *smap, void *context); | ||
extern void smapGetContextData(SphereMap *smap, void **context); | ||
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extern void smapSetPositionLightsFunc(SphereMap *smap, void (*positionLights)(int view, void *context)); | ||
extern void smapSetDrawViewFunc(SphereMap *smap, void (*drawView)(int view, void *context)); | ||
extern void smapGetPositionLightsFunc(SphereMap *smap, void (**positionLights)(int view, void *context)); | ||
extern void smapGetDrawViewFunc(SphereMap *smap, void (**drawView)(int view, void *context)); | ||
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extern void smapGenViewTex(SphereMap *smap, int view); | ||
extern void smapGenViewTexs(SphereMap *smap); | ||
extern void smapGenSphereMapFromViewTexs(SphereMap *smap); | ||
extern void smapGenSphereMap(SphereMap *smap); | ||
extern void smapGenSphereMapWithOneViewTex(SphereMap *smap); | ||
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extern int smapRvecToSt(float rvec[3], float st[2]); | ||
extern void smapStToRvec(float *st, float *rvec); | ||
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#ifdef __cplusplus | ||
} | ||
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#endif | ||
#endif /* __glsmap_h__ */ |
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bin/lumihoop-delegator.app/Contents/Frameworks/GLUT.framework/Versions/A/Headers/glsmapint.h
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#ifndef __glsmapint_h__ | ||
#define __glsmapint_h__ | ||
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/* Copyright (c) Mark J. Kilgard, 1998. */ | ||
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/* This program is freely distributable without licensing fees | ||
and is provided without guarantee or warrantee expressed or | ||
implied. This program is -not- in the public domain. */ | ||
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#include "glsmap.h" | ||
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enum { X = 0, Y = 1, Z = 2 }; | ||
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#define INITFACE(mesh) \ | ||
int steps = mesh->steps; \ | ||
int sqsteps = mesh->steps * mesh->steps | ||
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#define FACE(side,y,x) \ | ||
mesh->face[(side)*sqsteps + (y)*steps + (x)] | ||
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#define FACExy(side,i,j) \ | ||
(&FACE(side,i,j).x) | ||
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#define FACEst(side,i,j) \ | ||
(&FACE(side,i,j).s) | ||
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#define INITBACK(mesh) \ | ||
int allrings = mesh->rings + mesh->edgeExtend; \ | ||
int ringedspokes = allrings * mesh->steps | ||
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#define BACK(edge,ring,spoke) \ | ||
mesh->back[(edge)*ringedspokes + (ring)*mesh->steps + (spoke)] | ||
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#define BACKxy(edge,ring,spoke) \ | ||
(&BACK(edge,ring,spoke).x) | ||
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#define BACKst(edge,ring,spoke) \ | ||
(&BACK(edge,ring,spoke).s) | ||
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typedef struct _STXY { | ||
GLfloat s, t; | ||
GLfloat x, y; | ||
} STXY; | ||
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typedef struct _SphereMapMesh { | ||
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int refcnt; | ||
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int steps; | ||
int rings; | ||
int edgeExtend; | ||
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STXY *face; | ||
STXY *back; | ||
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} SphereMapMesh; | ||
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struct _SphereMap { | ||
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/* Shared sphere map mesh vertex data. */ | ||
SphereMapMesh *mesh; | ||
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/* Texture object ids. */ | ||
GLuint smapTexObj; | ||
GLuint viewTexObjs[6]; | ||
GLuint viewTexObj; | ||
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/* Flags */ | ||
SphereMapFlags flags; | ||
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/* Texture dimensions must be a power of two. */ | ||
int viewTexDim; /* view texture dimension */ | ||
int smapTexDim; /* sphere map texture dimension */ | ||
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/* Viewport origins for view and sphere map rendering. */ | ||
int viewOrigin[2]; | ||
int smapOrigin[2]; | ||
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/* Viewing vectors. */ | ||
GLfloat eye[3]; | ||
GLfloat up[3]; | ||
GLfloat obj[3]; | ||
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/* Projection parameters. */ | ||
GLfloat viewNear; | ||
GLfloat viewFar; | ||
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/* Rendering callbacks. */ | ||
void (*positionLights)(int view, void *context); | ||
void (*drawView)(int view, void *context); | ||
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/* Application specified callback data. */ | ||
void *context; | ||
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}; | ||
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/* Library internal routines. */ | ||
extern void __smapDrawSphereMapMeshSide(SphereMapMesh *mesh, int side); | ||
extern void __smapDrawSphereMapMeshBack(SphereMapMesh *mesh); | ||
extern void __smapValidateSphereMapMesh(SphereMapMesh *mesh); | ||
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#endif /* __glsmapint_h__ */ |
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