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Skinning
Laica edited this page Dec 28, 2020
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2 revisions
Skinning template can be found here
beat.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
❌ | ✔️ | Normal | Centre |
hard-beat.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
❌ | ✔️ | Normal | Centre |
tau-area-overlay.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
❌ | ✔️ | Normal | Centre |
tau-area-background.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
❌ | ✔️ | Normal | Centre |
handle-line.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
❌ | ✔️ | Normal | Centre |
handle.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
❌ | ✔️ | Normal | Centre |
Notes:
-
handle-line.png
will be visible behind the handle if the interior is transparent.
paddle.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
❌ | ✔️ | Normal | Centre |
Notes:
- Texture will get cropped out to the correct scale, and will keep a constant ratio of 95% no matter if the texture has an interior or not.
- Best angles to texture on are from 25° of range.
- Angle will range from 75, 25 to 10.
kiai.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
✔️ | ✔️ | Additive | Centre |
kiak-big.png
Animatable | Beatmap Skinnable | Blend Mode | Origin |
---|---|---|---|
✔️ | ✔️ | Additive | Centre |
Notes:
- If animated, this will not be turned into a particle. (setting to change this will be introduced someday).
-
AnimateKiai:
- Question: Should kiais be animated?
- Value: boolean
- Default: false
-
Slider
:- Question: What colour should sliders be?
- Value: RGB
- Default: 255,255,255
-
Accent:
- Question What colour should the handle / overlay be?
- Value: RGB
- Default: 255,0,64
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