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Gameplay mods
Mods provide different ways to enjoy gameplay. Some change speed while others change readability of the game.
Easy mod basically makes the game easier to play by changing the following:
- A larger hit area.
- A more forgiving HP drain (Drains slower).
- Less accuracy required to play (Larger paddle size).
- Three lives (you can lose all your health and still be able to continue playing the game taking 1 life away from you).
Note: You can use customization in this game mod to increase the amount of lives you get in each beatmap.
No Fail mod makes it impossible to fail the beatmap no matter how many notes you miss.
Basically makes the beatmap go slower in speed.
Note: You can use customization in this game mod to decrease the speed of the beatmap even more or less.
It will auto hold the "Slider" note for you.
Exact opposite of "Easy" (Makes the game harder to play).
If you miss one note while playing this game mod you will instantly fail the beatmap and have to retry.
The exact opposite of "Half time and Daycore" Basically makes the beatmap faster in speed.
Note: You can use customization in this game to increase the speed of the beatmap even more or less.
Every note will fade away slowly as it get closer to it's destination until you can no longer see the note.
Makes your view area restricted based on the cursor place in the screen (you will only be able to see the area around your circle and everything else is blacked out).
Do not play this.
It will show you a perfect gameplay of the played beatmap, played completely by the computer it self and not the player.
It will play the background video or storyboard of the beatmap without showing the gameplay of that beatmap.
While playing this game mod you will not be in need to click any buttons, you will just have to move your paddle and cursor to the notes and the game will click the buttons for you.
It will show you the following list:
And you can play around with each of the following options:
- Hp Drain Changes the speed of how fast your Health drains during game play.
- Accuracy It will change the accuracy making it easier or harder.
- Paddle Size Changes the paddle size making it bigger or smaller.
- Approach Rate Changes the approach rate (speed) of the notes. Changes the speed of how much time the notes need to reach the ring.
Wind up makes the beatmap go faster bit by bit. Wind Down makes the beatmap go slower bit by bit.
Note: You can use customization in this game to edit the following:
1. Initial rate.
2. Final rate.
3. Adjust Pitch.
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