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Issues: space-wizards/space-station-14

Issues blocking leaving playtest
#23246 opened Dec 30, 2023 by DrSmugleaf
Open 2
Current Freezes and PR restrictions
#8524 opened May 29, 2022 by wrexbe
Open 24
Project Zero Warnings
#33279 opened Nov 12, 2024 by PJB3005
Open 4
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Issues list

Borg type switching to generic breaks the hat offset A: Silicons Area: Relates to Silicon roles, including AI. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#34060 opened Dec 25, 2024 by crazybrain23
Amber emergency shuttle timer doesn't show on screens. A: General Interactions Area: General in-game interactions that don't relate to another area. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. Issue: Replicated This issue has been replicated by another user. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: Bugfix Type: Bugs and/or bugfixes
#34058 opened Dec 24, 2024 by DinnerCalzone
Stackable entities spawned with entity tables don't stack A: Core Tech Area: Underlying core tech for the game and the Github repository. D3: Low Difficulty: Some codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#34041 opened Dec 23, 2024 by IamVelcroboy
mini jetpacks are the same size as normal jetpacks A: General Interactions Area: General in-game interactions that don't relate to another area. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34031 opened Dec 23, 2024 by Carolyn3114
We need a test or IDE warning to prevent Components as DataFields A: Core Tech Area: Underlying core tech for the game and the Github repository. A: Integration Tests Area: Integration tests, adding or fixing them D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content
#34030 opened Dec 23, 2024 by slarticodefast
antags should roll before roles A: Core Tech Area: Underlying core tech for the game and the Github repository. A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: New Feature Type: New feature or content, or extending existing content
#34025 opened Dec 23, 2024 by K-Dynamic
Bugging through secure windoor A: General Interactions Area: General in-game interactions that don't relate to another area. A: Mapping Area: Maps, or tools used for mapping D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Needs Replicating This issue needs reproducing, as only one person has reported it. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#34024 opened Dec 23, 2024 by AnghelBP
rusted walls are stronger than regular walls A: Engineering Area: Engineering department, including Atmospherics. A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#34023 opened Dec 23, 2024 by deltanedas
Changing viewport rotation while not attached to a grid causes movement to behave in unexpected ways A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Replicated This issue has been replicated by another user. P3: Standard Priority: Default priority for repository items. T: Bugfix Type: Bugs and/or bugfixes
#34022 opened Dec 23, 2024 by VerinSenpai
Loop's Security Department is WAY too vulnerable. A: Mapping Area: Maps, or tools used for mapping D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#34009 opened Dec 22, 2024 by BramvanZijp
Shuttle guns should use BaseStructure A: Core Tech Area: Underlying core tech for the game and the Github repository. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: Cleanup Type: Code clean-up, without being a full refactor or feature
#33999 opened Dec 22, 2024 by metalgearsloth
DNA scrambler doesnt evade criminal records A: Roundflow/Antag Area: Roundflow - "What happens in the game", including antagonist roles and their capabilities A: Security Area: Security department, including Detectives, HoS D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes
#33990 opened Dec 21, 2024 by IProduceWidgets
Need a "do not map" entity category & test A: Integration Tests Area: Integration tests, adding or fixing them D2: Medium Difficulty: A good amount of codebase knowledge required. Issue: Intended Feature This issue is not a bug, but an intended feature. P3: Standard Priority: Default priority for repository items.
#33987 opened Dec 21, 2024 by ElectroJr
Holopad Megaissue A: Silicons Area: Relates to Silicon roles, including AI. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. S: Requires Content PR Status: Requires a change to SS14, for which there is no open PR currently. T: Bugfix Type: Bugs and/or bugfixes
#33986 opened Dec 21, 2024 by ElectroJr
6 tasks
Putting somebody in cryopod should have a DoAfter A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: New Feature Type: New feature or content, or extending existing content
#33983 opened Dec 21, 2024 by Winkarst-cpu
Bagel is missing an autolathe in engineering A: Medical Area: Medical department, including Chemistry DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. T: New Feature Type: New feature or content, or extending existing content
#33974 opened Dec 21, 2024 by deepdarkdepths
Compilation of items needing radial menus A: General Interactions Area: General in-game interactions that don't relate to another area. D2: Medium Difficulty: A good amount of codebase knowledge required. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content
#33966 opened Dec 20, 2024 by K-Dynamic
9 tasks
Clothing HideLayerComponent breaks on clothing with multiple equipment slots A: Art Area: Art with no implications for other areas. D2: Medium Difficulty: A good amount of codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Bugfix Type: Bugs and/or bugfixes T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
#33965 opened Dec 19, 2024 by paige404
Make russian accent real A: General Interactions Area: General in-game interactions that don't relate to another area. D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items. T: New Feature Type: New feature or content, or extending existing content
#33964 opened Dec 19, 2024 by Winkarst-cpu
notekeeper cartridge doesn't have admin logs A: Admin Tooling Area: Admin tooling and moderation. A: General Interactions Area: General in-game interactions that don't relate to another area. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content T: Of Admin Interest Type: Affects administration work a lot, and might require admins to weigh in on
#33963 opened Dec 19, 2024 by lzk228
Holopad future features A: Silicons Area: Relates to Silicon roles, including AI. D2: Medium Difficulty: A good amount of codebase knowledge required. D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: New Feature Type: New feature or content, or extending existing content
#33954 opened Dec 19, 2024 by chromiumboy
4 of 13 tasks
Box: Multiple map issues A: Mapping Area: Maps, or tools used for mapping D3: Low Difficulty: Some codebase knowledge required. P2: Raised Priority: Item has a raised priority, indicating it might get increased maintainer attention. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it T: Bugfix Type: Bugs and/or bugfixes
#33952 opened Dec 19, 2024 by K-Dynamic
Marathon: Multiple map issues A: Mapping Area: Maps, or tools used for mapping D3: Low Difficulty: Some codebase knowledge required. P3: Standard Priority: Default priority for repository items.
#33951 opened Dec 19, 2024 by K-Dynamic
Cargo needs protolathes removed from maps A: Mapping Area: Maps, or tools used for mapping DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. T: Balance Change Type: Balance changes through direct value changes, or changes to mechanics that affect it
#33947 opened Dec 19, 2024 by Emisse
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