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Doug Binks edited this page Jun 15, 2022 · 43 revisions

Runtime-Compiled C++ (RCC++) enables you to reliably make major changes to your C++ code at runtime and see the results immediately. The technique is aimed at games development but can also be useful in any industry where turnaround times are a bottleneck.

For more information, see our new blog, the old blog and visit the RCC++ discussion group.

Note: we're currently in progress with adding documentation, during which time there may be some missing links and/or temporary inconsistencies in the docs

About Runtime Compiled C++

Using Runtime Compiled C++