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Releases: OctoD/godot-gameplay-systems

0.20.4

23 Apr 07:55
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Fixes an issue with interactables not starting their interaction

0.20.3

30 Nov 08:08
af3373d
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What's Changed

  • changes load to preload to support 4.2 relocatability change by @danielbernard in #46

Full Changelog: 0.20.2...0.20.3

0.20.2

22 Nov 08:33
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0.20.1

03 Oct 07:25
2a3d242
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0.20.0

11 Sep 11:01
63ae822
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Full Changelog: 0.19.0...0.20.0

0.19.0

30 Jun 08:54
92bdebf
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What's Changed

  • feat: adds SlideShow node for your game intros by @OctoD in #35

Full Changelog: 0.18.1...0.19.0

0.18.1

28 Jun 13:08
250e24b
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Fixes issue with multiple AbilityContainer instances connecting to a single Ability instance signals.

Thanks @Hairic95 for finding this one.

0.18.0

28 Jun 09:31
5aeb5ae
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What's Changed

  • feat: adds initial camera shake implementation by @OctoD in #33

Full Changelog: 0.17.1...0.18.0

0.17.1

20 Jun 10:32
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0.17.0

20 Jun 10:14
7ca6151
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Full Changelog: 0.16.0...0.17.0