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1. How to Install it

George Kalampokis edited this page Oct 25, 2018 · 1 revision

Windows

For Windows you can easily download the pre-build binaries and extract them to the game's directory, not in a separate folder, the executables should be in the same directory where the vanilla executable is.

Linux

For Linux you must:

  1. clone the repo by opening the terminal and typing

git clone https://github.com/MadDeCoDeR/Classic-RBDOOM-3-BFG.git

(note: it might need to install git)

  1. You need the following dependencies in order to compile Classic RBDoom3BFG with all features: On Debian or Ubuntu:

apt-get install cmake libsdl2-dev libopenal-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev

On Fedora First you must Install RPMFusion

dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm https://download1.rpmfusion.org/nonfree/fedora/rpmfusion-nonfree-release-$(rpm -E %fedora).noarch.rpm

yum install cmake SDL-devel openal-devel ffmpeg-devel

On ArchLinux

sudo pacman -S sdl2 ffmpeg openal cmake

On openSUSE (tested in 13.1)

zypper in openal-soft-devel cmake libSDL2-devel libffmpeg1-devel

"libffmpeg1-devel" requires the PackMan repository. If you don't have that repo, and don't want to add it, remove the "libffmpeg1-devel" option and compile without ffmpeg support.

  1. Generate the Makefiles using CMake:

cd neo/ ./cmake-linux-profile.sh(recommended retail profile)

4)Compile RBDOOM-3-BFG targets with

cd ../build make

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