Releases: InventiveRhythm/fluXis
Releases · InventiveRhythm/fluXis
v2025.124
v2025.110.0
Gameplay
- Clicking the progressbar now seeks when viewing replays.
- Fixed an issue with health bars crashing the game.
- The progressbar now shows a blue bar, indicating the actual progress of the map when seeking.
Editor
- Scroll actions are now customizable in the 'Input' settings.
- Added lane switch and note filtering to the charting sidebar.
- Notes now show up in the charting sidebar too.
Other
- Fixed Auto-Imported maps not being playable.
- Adjusted AutoPlay tick note distance.
- Added more JP translations. [@Hallkun19]
Hotfix v2025.106.1
- Fixed editor design and playtesting with new maps.
v2025.106
Gameplay
- Fixed abyssmal
JudgementCounter
performance when having a lot of judgements. - Lane switches now get mirrored when using Mirror mod.
- Maps can now have multiple playfields.
Editor
- The design tab now shows notes, beat pulses, SV, and more.
- SV has been moved from Charting -> Design.
- Point lists now have filters and a "find" button.
Localization
- Added some JP localizations. [@Hallkun19]
User Interface
- Redesigned the volume overlay.
- Improved panels flashing.
- Improved the animations in multiplayer menus.
- Changed song select entries.
- Key count now always shows up on headers.
- Single difficulty entries now show more data like key count.
Other
- Updated the main theme.
- The Christmas theme no longer plays in January.
- Null data now gets automatically fixed when starting the game.
- Online Images no longer clog up the loading thread, causing nothing to load until the images have downloaded.
- Added keybindings for Chat (F9) and Profile (Ctrl-P).
Internals
- Refactor gameplay to be usable outside of
GameplayScreen
(like the editor). - Reorganized and categorized
MapStore
. - Renamed projects from
fluXis.Game
->fluXis
andfluXis.Game.Tests
->fluXis.Tests
. - Updated Dependencies.
v2024.38
Editor
- Improved the charting tags a little.
- Timing points now have increment buttons for offset and BPM.
- You can now move between Notes (Bookmarks) using Shift-Left/Right-Arrow.
- Hitsounds now only play when the track is playing.
Song Select
- Negative preview points now play properly in song select again.
- Maps without a title no longer break letter navigation.
User Interface
- Improved panel animations.
- Updated user profiles.
Skinning
- Added options to change receptor layering and position.
Other
- Fixed Online Client not reconnecting after loosing connection.
- osu! HP and OD values are now imported.
- Exiting the game now slows down the music.
- Updated most Libraries.
v2024.37
Gameplay
- FIxed 5k layout for 8k maps.
- Renamed
HitObjectFade
toLayerFade
, allowing it to fade out the Stage background and Receptors.
User Interface
- Mod Icons now have tooltips that show their name.
Graphics
- Added an option to disable the bloom blur, leaving only the glow.
Other
- Added back message deletion, because I forgot about it.
Internals
- Moved all
fluXis.Shared
stuff tofluXis.Game
. - Improved the server login flow.
v2024.36
Gameplay
- Shaders can now be seeked back.
- Added an option for maps to use an improved lane switch layout.
- This improves some positions for 6k, 8k and 10k to actually consider proper playability.
Editor
- Updated some menubar icons.
- Fixed new timing points not having a signature.
- Waveforms should no longer bug out when the timing point and current time is 0.
- Object movement now has undo/redo support.
- Improved transitions when entering/exiting playtesting.
- Added "playtime". (This is hidden for now, but will count how long you have been working on a map)
- Objects can now be deselected with a singular click outside the playfield.
v2024.35.1
Gameplay
- Added smaller tick notes.
- Tick notes now have separate default sounds.
- Fixed all notes disappearing when moving the playfield to the left side of the screen.
User Interface
- Updated all assets to the new color scheme.
Other
- AutoPlay now holds down tick notes instead of spamming the key.
- Updated the app icon.
- Merry Chrysler (Christmas Menu music in December)
v2024.35
Gameplay
- Added per-lane SV.
- Added initial "visual lane position" for tick notes.
- Fixed Accuracy and Health values being able to be set above 10.
Editor
- SV events now have more decimal points.
- Shader Settings are now clamped when changing type. [@tylersfoot]
- Fixed easings not being copied when cloning shader events.
- Fixed and added missing icons to menu bar items.
- Improved initial load times for big maps by a LOT.
Song Select
- Fixed issues when changing sorting modes.
User Interface
- Updated and refreshed the entire color scheme.
- Textbox characters no longer teleport down when deleted.
v2024.34.1
Gameplay
- Added per-lane SV.
- Added initial "visual lane position" for tick notes.