Releases: InventiveRhythm/fluXis
Releases · InventiveRhythm/fluXis
v2024.38
Editor
- Improved the charting tags a little.
- Timing points now have increment buttons for offset and BPM.
- You can now move between Notes (Bookmarks) using Shift-Left/Right-Arrow.
- Hitsounds now only play when the track is playing.
Song Select
- Negative preview points now play properly in song select again.
- Maps without a title no longer break letter navigation.
User Interface
- Improved panel animations.
- Updated user profiles.
Skinning
- Added options to change receptor layering and position.
Other
- Fixed Online Client not reconnecting after loosing connection.
- osu! HP and OD values are now imported.
- Exiting the game now slows down the music.
- Updated most Libraries.
v2024.37
Gameplay
- FIxed 5k layout for 8k maps.
- Renamed
HitObjectFade
toLayerFade
, allowing it to fade out the Stage background and Receptors.
User Interface
- Mod Icons now have tooltips that show their name.
Graphics
- Added an option to disable the bloom blur, leaving only the glow.
Other
- Added back message deletion, because I forgot about it.
Internals
- Moved all
fluXis.Shared
stuff tofluXis.Game
. - Improved the server login flow.
v2024.36
Gameplay
- Shaders can now be seeked back.
- Added an option for maps to use an improved lane switch layout.
- This improves some positions for 6k, 8k and 10k to actually consider proper playability.
Editor
- Updated some menubar icons.
- Fixed new timing points not having a signature.
- Waveforms should no longer bug out when the timing point and current time is 0.
- Object movement now has undo/redo support.
- Improved transitions when entering/exiting playtesting.
- Added "playtime". (This is hidden for now, but will count how long you have been working on a map)
- Objects can now be deselected with a singular click outside the playfield.
v2024.35.1
Gameplay
- Added smaller tick notes.
- Tick notes now have separate default sounds.
- Fixed all notes disappearing when moving the playfield to the left side of the screen.
User Interface
- Updated all assets to the new color scheme.
Other
- AutoPlay now holds down tick notes instead of spamming the key.
- Updated the app icon.
- Merry Chrysler (Christmas Menu music in December)
v2024.35
Gameplay
- Added per-lane SV.
- Added initial "visual lane position" for tick notes.
- Fixed Accuracy and Health values being able to be set above 10.
Editor
- SV events now have more decimal points.
- Shader Settings are now clamped when changing type. [@tylersfoot]
- Fixed easings not being copied when cloning shader events.
- Fixed and added missing icons to menu bar items.
- Improved initial load times for big maps by a LOT.
Song Select
- Fixed issues when changing sorting modes.
User Interface
- Updated and refreshed the entire color scheme.
- Textbox characters no longer teleport down when deleted.
v2024.34.1
Gameplay
- Added per-lane SV.
- Added initial "visual lane position" for tick notes.
v2024.34
Gameplay
- FullCombo/AllFlawless overlay now animates text spacing.
- Fixed Fragile and Flawless mod not working with the Hard mod. [@tylersfoot]
Editor
- Fixed one shader parameter not being cloned. [@tylersfoot]
User Interface
- Finally implemented the MapSet overlay.
- Club overlay now shows rank and total score.
Other
- Another hint..... go find it...
v2024.33.1
Gameplay
- Fix Mosaic shader not working at all.
v2024.33
Gameplay
- Added top/bottom pieces for the playfield background.
- Added the "No Event" (NEV) mod.
- Improved "Mosaic" and added "Glitch" and "HueShift" shaders. [@tylersfoot]
- Loading screen can now be exited while the loading icon is still visible.
Editor
- New option to toggle the direction your mouse scrolls. [@Freeze7x]
- The playfield should no longer just disappear when placing the first shader.
User Interface
- Fixed clubs showing up on the user overlay when the user is not in a club.
- Improved the startup screens. (Yes the warning is finally skippable by clicking)
- Song Select search box now has a shorter wait time.
Other
- Initial dual mode stuff. (Nothing really available to play around with though)
- Fixed avatars and banners throwing a lot of errors.
- Show an error text when the game fails loading.
v2024.32
Gameplay
- Improved the fail animation.
- Fixed a leaderboard-related exception when not logged in.
- Fixed replays just not working at all.
Editor
- Added start values to "Time Offset" event.
- Fixed difficulty names not being set properly when creating a new difficulty.
User Interface
- Replays can now be viewed from the Results screen.
- Profile Overlay now shows an error when it fails to get the user.
Other
- Fix Discord RPC avatars.
- Added missing effect flags.