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Releases: InventiveRhythm/fluXis

v2025.124

24 Jan 20:57
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Internal

  • Rewrote all websocket stuff.

huge update i know

v2025.110.0

10 Jan 01:00
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Gameplay

  • Clicking the progressbar now seeks when viewing replays.
  • Fixed an issue with health bars crashing the game.
  • The progressbar now shows a blue bar, indicating the actual progress of the map when seeking.

Editor

  • Scroll actions are now customizable in the 'Input' settings.
  • Added lane switch and note filtering to the charting sidebar.
  • Notes now show up in the charting sidebar too.

Other

  • Fixed Auto-Imported maps not being playable.
  • Adjusted AutoPlay tick note distance.
  • Added more JP translations. [@Hallkun19]

Hotfix v2025.106.1

06 Jan 00:09
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  • Fixed editor design and playtesting with new maps.

v2025.106

05 Jan 23:29
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Gameplay

  • Fixed abyssmal JudgementCounter performance when having a lot of judgements.
  • Lane switches now get mirrored when using Mirror mod.
  • Maps can now have multiple playfields.

Editor

  • The design tab now shows notes, beat pulses, SV, and more.
  • SV has been moved from Charting -> Design.
  • Point lists now have filters and a "find" button.

Localization

User Interface

  • Redesigned the volume overlay.
  • Improved panels flashing.
  • Improved the animations in multiplayer menus.
  • Changed song select entries.
    • Key count now always shows up on headers.
    • Single difficulty entries now show more data like key count.

Other

  • Updated the main theme.
  • The Christmas theme no longer plays in January.
  • Null data now gets automatically fixed when starting the game.
  • Online Images no longer clog up the loading thread, causing nothing to load until the images have downloaded.
  • Added keybindings for Chat (F9) and Profile (Ctrl-P).

Internals

  • Refactor gameplay to be usable outside of GameplayScreen (like the editor).
  • Reorganized and categorized MapStore.
  • Renamed projects from fluXis.Game -> fluXis and fluXis.Game.Tests -> fluXis.Tests.
  • Updated Dependencies.

v2024.38

16 Dec 15:31
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Editor

  • Improved the charting tags a little.
  • Timing points now have increment buttons for offset and BPM.
  • You can now move between Notes (Bookmarks) using Shift-Left/Right-Arrow.
  • Hitsounds now only play when the track is playing.

Song Select

  • Negative preview points now play properly in song select again.
  • Maps without a title no longer break letter navigation.

User Interface

  • Improved panel animations.
  • Updated user profiles.

Skinning

  • Added options to change receptor layering and position.

Other

  • Fixed Online Client not reconnecting after loosing connection.
  • osu! HP and OD values are now imported.
  • Exiting the game now slows down the music.
  • Updated most Libraries.

v2024.37

08 Dec 22:12
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Gameplay

  • FIxed 5k layout for 8k maps.
  • Renamed HitObjectFade to LayerFade, allowing it to fade out the Stage background and Receptors.

User Interface

  • Mod Icons now have tooltips that show their name.

Graphics

  • Added an option to disable the bloom blur, leaving only the glow.

Other

  • Added back message deletion, because I forgot about it.

Internals

  • Moved all fluXis.Shared stuff to fluXis.Game.
  • Improved the server login flow.

v2024.36

01 Dec 21:03
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Gameplay

  • Shaders can now be seeked back.
  • Added an option for maps to use an improved lane switch layout.
    • This improves some positions for 6k, 8k and 10k to actually consider proper playability.

Editor

  • Updated some menubar icons.
  • Fixed new timing points not having a signature.
  • Waveforms should no longer bug out when the timing point and current time is 0.
  • Object movement now has undo/redo support.
  • Improved transitions when entering/exiting playtesting.
  • Added "playtime". (This is hidden for now, but will count how long you have been working on a map)
  • Objects can now be deselected with a singular click outside the playfield.

v2024.35.1

25 Nov 22:20
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Gameplay

  • Added smaller tick notes.
  • Tick notes now have separate default sounds.
  • Fixed all notes disappearing when moving the playfield to the left side of the screen.

User Interface

  • Updated all assets to the new color scheme.

Other

  • AutoPlay now holds down tick notes instead of spamming the key.
  • Updated the app icon.
  • Merry Chrysler (Christmas Menu music in December)

v2024.35

24 Nov 18:59
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Gameplay

  • Added per-lane SV.
  • Added initial "visual lane position" for tick notes.
  • Fixed Accuracy and Health values being able to be set above 10.

Editor

  • SV events now have more decimal points.
  • Shader Settings are now clamped when changing type. [@tylersfoot]
  • Fixed easings not being copied when cloning shader events.
  • Fixed and added missing icons to menu bar items.
  • Improved initial load times for big maps by a LOT.

Song Select

  • Fixed issues when changing sorting modes.

User Interface

  • Updated and refreshed the entire color scheme.
  • Textbox characters no longer teleport down when deleted.

v2024.34.1

16 Nov 23:21
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v2024.34.1 Pre-release
Pre-release

Gameplay

  • Added per-lane SV.
  • Added initial "visual lane position" for tick notes.