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Releases: InventiveRhythm/fluXis

v2024.13

28 Apr 09:47
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Gameplay

  • Notes that are to far away get unloaded again (an attempt at making negative svs less laggy)
  • Pause/Fail menu items are now selectable with navigation keybinds

Editor

  • Undo/Redo now tells you what you undid/redid
  • Popovers no longer go under the menubar/timeline

Song Select

  • Hovering over LN% now shows you the amount of normal and long notes

UI

  • Adjusted screen transitions to look a bit nicer and consistent
  • The profile overlay now has an "edit" button if it's your own one

Other

  • Usernames now get saved when logging in
  • Fixed update notification not showing up
  • Tick notes no longer count as full notes when calculating NotesPerSecond

v2024.12

14 Apr 22:03
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Gameplay

  • Fixed HUD components still listening to changes when being removed/reloaded
  • Maps can now change the default skin's colors
  • The default skin's stage borders are now thicker

Editor

  • Completely redesigned the setup tab and added the "colors" section to it
  • Fixed events also saving in the chart file
  • Fixed map events saving as .fse instead of .ffx

Song Select

  • Fixed a crash that happens when being on song select
  • Optimized songselect a little bit
  • Fixed NaN issues when having no map or a map with no notes selected

Results

  • Started implementing the "extended" results when scrolling down

Skinning

  • Added support for skinning UI sounds

UI

  • Volume Overlay bars are now draggable like sliders
  • Fixed the "Club" section always showing on the profile
  • Followers now show up on the profile overlay

Codebase

  • Refactored Judgement pop-up stuff

Other

  • Updated the GitHub issue template
  • osu! converts now try to use default hitsounds if applicable

v2024.11.1

02 Apr 01:51
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Fixed some bluescreen issues that people were having

v2024.11

31 Mar 21:23
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Gameplay

  • updated some s̶t̸u̸f̴f̵ ̶w̴h̵e̷n̷ ̵m̵i̴s̶s̸i̴n̷g̶ ̴h̶i̷t̴o̶b̴j̸e̶c̸t̵s̷

Song Select

  • Updated MapSet header design

Editor

  • Pasting in values in the sidebar now actually saves them

Gameplay

  • Limit rate to 2x because of technical issues

Importing

  • Fixed lane switches not being accounted for when determining the keycount

Other

  • Rewrote Cursor and tooltips
  • Rewrote mod compatibility checking
  • Trying to submit a paused score no longer softlocks gameplay
  • Moved accent color calculation to the importer
  • More work on the design tab
  • Updated API endpoints
  • Settings menu versions now shows beta version
  • Updated libraries

v2024.10 Beta 1

26 Mar 22:47
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v2024.10 Beta 1 Pre-release
Pre-release

Song Select

  • Updated MapSet header design

Gameplay

  • Limit rate to 2x because of technical issues

Importing

  • Fixed lane switches not being accounted for when determining the keycount

Other

  • Rewrote Cursor and tooltips
  • Rewrote mod compatibility checking
  • Trying to submit a paused score no longer softlocks gameplay
  • Moved accent color calculation to the importer

v2024.10

24 Mar 21:36
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Gameplay

  • Fixed an issue where tick notes would not be hit if they just spawned in while having the key pressed

Editor

  • Lane switches now open in the sidebar instead of a panel
  • Fixed timeline not being sized properly causing some clicks to go through

Song Select

  • Added back the beatsync pulse to the "BPM" text

User Interface

  • "Cancel" buttons in panels now have a brighter text

Other

  • Added a loading screen when starting the game

Code Style

  • Refactor editor stuff to prepare for future tabs

Hotfix v2024.9.1

20 Mar 16:58
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Editor

  • Fixed keycount not being changable when the map is completely empty

User Interface

  • Double clicking a file in the file browser will now select it [@LukynkaCZE]
  • Redesigned the loading icon
  • The user profile overlay now has a loading indicator

Multiplayer

  • Added lobby creation and map changing (WIP)

New Contributors

Release v2024.9

17 Mar 16:56
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Editor

  • Move object when starting a drag on it instead of making a new selection
  • Make "Show sample on notes" persistent
  • Added "WIP" tabs to show whats coming soon
  • Added "recording mode" which allows you to add notes by pressing the number keys (Toggled with Ctrl-R)
  • Add "Side Balance" to selection inspector
  • Updated TabSwitcher design
  • Added beatsync to the selection box
  • Improved how maps are saved
  • Removed "Timing" the tab

User Interface

  • Decreased the move threshold for the mouse to reappear
  • Implemented friend online status notifications
  • Added mouse-position-based panning to some UI samples

Code Style

  • Made TimedObject an interface and change some json variables names
  • EditorTab is now abstract
  • Fixed EditorClock not disposing the track
  • Refactored some editor stuff
  • Made TestGameplay able to be reused for other tests
  • Fixed email and password being swapped when creating the RegisterPacket

Other

  • Added the ability to manipulate hitsound volumes
  • Fixed quaver import not working
  • Added time tracking and other things to maps/sets
  • Changed storyboard layer system to have only 3 layers, but infinite z-layers
  • Replaced APIScore.UserID with APIScore.User to avoid spamming user requests

Release v2024.8

11 Mar 04:19
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Editor

  • Timing points and SVs can now be added in the sidebar
  • Fixed a bug with maps uploading twice instead of updating

Settings

  • Added a setting to always show snow in the main menu

User Interface

  • Redesigned button panels
  • Replaced the "Role" chip in user profiles with groups
  • You can now follow users from their profile
  • Redesigned UserCards (the ones in the dashboard)

Other

  • Added placement numbers to multiplayer results
  • Trying to exit the game while not in the main menu will now prompt the user to confirm
  • Add a subproject to have shared code between the game and server
  • Fixed mapsets sometimes getting the "Unsubmitted" status when they shouldn't
  • Fixed some events being skipped when very close together (e.g. 1ms apart)

Release v2024.7

03 Mar 20:38
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Gameplay

  • Replays now get uploaded with scores
  • Added initial storyboard support

Editor

  • Added a selection inspector on the right side of the charting screen

Song Select

  • Added the ability to download replays from online leaderboards

User Interface

  • Redesigned context menus and menu bars
  • All overlays now close when selecting a map from a profile or similar

osu!mania Importer

  • Added support for importing osu!mania storyboards (some of them might be absolutely broken, because of layering)
  • Fixed lane position calculations (should fix 7K maps turning 11K)

Other

  • Updated download instructions in README.md
  • Fixed RealmScore.OnlineID always being -1 after uploading a score
  • Renamed Fluxel to FluxelClient
  • Improved how the game loads components at startup