Releases: InventiveRhythm/fluXis
Releases · InventiveRhythm/fluXis
v2024.13
Gameplay
- Notes that are to far away get unloaded again (an attempt at making negative svs less laggy)
- Pause/Fail menu items are now selectable with navigation keybinds
Editor
- Undo/Redo now tells you what you undid/redid
- Popovers no longer go under the menubar/timeline
Song Select
- Hovering over LN% now shows you the amount of normal and long notes
UI
- Adjusted screen transitions to look a bit nicer and consistent
- The profile overlay now has an "edit" button if it's your own one
Other
- Usernames now get saved when logging in
- Fixed update notification not showing up
- Tick notes no longer count as full notes when calculating NotesPerSecond
v2024.12
Gameplay
- Fixed HUD components still listening to changes when being removed/reloaded
- Maps can now change the default skin's colors
- The default skin's stage borders are now thicker
Editor
- Completely redesigned the setup tab and added the "colors" section to it
- Fixed events also saving in the chart file
- Fixed map events saving as .fse instead of .ffx
Song Select
- Fixed a crash that happens when being on song select
- Optimized songselect a little bit
- Fixed NaN issues when having no map or a map with no notes selected
Results
- Started implementing the "extended" results when scrolling down
Skinning
- Added support for skinning UI sounds
UI
- Volume Overlay bars are now draggable like sliders
- Fixed the "Club" section always showing on the profile
- Followers now show up on the profile overlay
Codebase
- Refactored Judgement pop-up stuff
Other
- Updated the GitHub issue template
- osu! converts now try to use default hitsounds if applicable
v2024.11.1
Fixed some bluescreen issues that people were having
v2024.11
Gameplay
- updated some s̶t̸u̸f̴f̵ ̶w̴h̵e̷n̷ ̵m̵i̴s̶s̸i̴n̷g̶ ̴h̶i̷t̴o̶b̴j̸e̶c̸t̵s̷
Song Select
- Updated MapSet header design
Editor
- Pasting in values in the sidebar now actually saves them
Gameplay
- Limit rate to 2x because of technical issues
Importing
- Fixed lane switches not being accounted for when determining the keycount
Other
- Rewrote Cursor and tooltips
- Rewrote mod compatibility checking
- Trying to submit a paused score no longer softlocks gameplay
- Moved accent color calculation to the importer
- More work on the design tab
- Updated API endpoints
- Settings menu versions now shows beta version
- Updated libraries
v2024.10 Beta 1
Song Select
- Updated MapSet header design
Gameplay
- Limit rate to 2x because of technical issues
Importing
- Fixed lane switches not being accounted for when determining the keycount
Other
- Rewrote Cursor and tooltips
- Rewrote mod compatibility checking
- Trying to submit a paused score no longer softlocks gameplay
- Moved accent color calculation to the importer
v2024.10
Gameplay
- Fixed an issue where tick notes would not be hit if they just spawned in while having the key pressed
Editor
- Lane switches now open in the sidebar instead of a panel
- Fixed timeline not being sized properly causing some clicks to go through
Song Select
- Added back the beatsync pulse to the "BPM" text
User Interface
- "Cancel" buttons in panels now have a brighter text
Other
- Added a loading screen when starting the game
Code Style
- Refactor editor stuff to prepare for future tabs
Hotfix v2024.9.1
Editor
- Fixed keycount not being changable when the map is completely empty
User Interface
- Double clicking a file in the file browser will now select it [@LukynkaCZE]
- Redesigned the loading icon
- The user profile overlay now has a loading indicator
Multiplayer
- Added lobby creation and map changing (WIP)
New Contributors
- @LukynkaCZE made their first contribution in #60
Release v2024.9
Editor
- Move object when starting a drag on it instead of making a new selection
- Make "Show sample on notes" persistent
- Added "WIP" tabs to show whats coming soon
- Added "recording mode" which allows you to add notes by pressing the number keys (Toggled with Ctrl-R)
- Add "Side Balance" to selection inspector
- Updated
TabSwitcher
design - Added beatsync to the selection box
- Improved how maps are saved
- Removed "Timing" the tab
User Interface
- Decreased the move threshold for the mouse to reappear
- Implemented friend online status notifications
- Added mouse-position-based panning to some UI samples
Code Style
- Made TimedObject an interface and change some json variables names
EditorTab
is now abstract- Fixed EditorClock not disposing the track
- Refactored some editor stuff
- Made TestGameplay able to be reused for other tests
- Fixed email and password being swapped when creating the
RegisterPacket
Other
- Added the ability to manipulate hitsound volumes
- Fixed quaver import not working
- Added time tracking and other things to maps/sets
- Changed storyboard layer system to have only 3 layers, but infinite z-layers
- Replaced
APIScore.UserID
withAPIScore.User
to avoid spamming user requests
Release v2024.8
Editor
- Timing points and SVs can now be added in the sidebar
- Fixed a bug with maps uploading twice instead of updating
Settings
- Added a setting to always show snow in the main menu
User Interface
- Redesigned button panels
- Replaced the "Role" chip in user profiles with groups
- You can now follow users from their profile
- Redesigned UserCards (the ones in the dashboard)
Other
- Added placement numbers to multiplayer results
- Trying to exit the game while not in the main menu will now prompt the user to confirm
- Add a subproject to have shared code between the game and server
- Fixed mapsets sometimes getting the "Unsubmitted" status when they shouldn't
- Fixed some events being skipped when very close together (e.g. 1ms apart)
Release v2024.7
Gameplay
- Replays now get uploaded with scores
- Added initial storyboard support
Editor
- Added a selection inspector on the right side of the charting screen
Song Select
- Added the ability to download replays from online leaderboards
User Interface
- Redesigned context menus and menu bars
- All overlays now close when selecting a map from a profile or similar
osu!mania Importer
- Added support for importing osu!mania storyboards (some of them might be absolutely broken, because of layering)
- Fixed lane position calculations (should fix 7K maps turning 11K)
Other
- Updated download instructions in README.md
- Fixed RealmScore.OnlineID always being -1 after uploading a score
- Renamed
Fluxel
toFluxelClient
- Improved how the game loads components at startup