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Releases: Gibberlings3/EET

Version 1.0 Release Candidate 11.1

22 Oct 18:33
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  • internalized hotfixes for remaining patch 2.5 issues (chapter 4, Marek and Lothander quest, SoD GUI HLAs) http://gibberlings3.net/forums/index.php?showtopic=28161&page=71#entry262242
  • splstate.ids importation and patching
  • changes to tp2 code and TRA files related to IWD-in-EET (code unification, support for IWD:EE GUI)
  • cosmetic changes
  • changed arch_var code that caused crashing on macOS (needs testing)

Version 1.0 Release Candidate 11

20 Aug 06:03
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  • support for BG:EE+SoD patch v2.5.17.0
  • SoD and BG2:EE UI.MENU patching instead of overwriting, GUI code less intrusive (SoD text style now assigned via M_K#GUI.LUA external file)
  • biffing can be skipped with --args-list b flag
  • fixed Mac OS/Linux path to weidu in EET_end component
  • removed changes related to quick saves count

Version 1.0 Release Candidate 10.3

05 Aug 01:24
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  • fixed regression in custom kit importation code (only affected NPCs installed on BG:EE NPCs with custom kit)
  • Black Pits logo no longer rendered on top of buttons in Esc GUI menu
  • CONTAINR.2DA importation/patching

Version 1.0 Release Candidate 10.2

26 Jul 12:26
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  • fixed problem with "K#DaysPassed" (Issue #23 by repus7 on GitHub)
  • fixed regression with PVRZ importation
  • updated BG:EE resource importation list (ttf files, existDELETE, KEY: Duplicate)
  • updated BIGLOGO.BAM and TITLE.BAM

Version 1.0 Release Candidate 10.1

23 Jul 19:29
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  • Removed tileconv/tile2ee dependencies and unused wed, tbs files (Pull request #20 by Argent77 on Github)
  • Fixed Mac OS and Linux support (hopefully)

(reuploaded with additional mac/linux fixes)

Version 1.0 Release Candidate 10

20 Jul 10:39
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General changes and fixes:

  • WeiDU updated to Version 246
  • 64-bit WeiDU binaries added to package (64-bit setup-EET used by default)
  • SPLPROT.2DA importation and patching (weapons should no longer break past chapter 6)
  • impact projectile patching
  • IncrementGlobal chapter patching
  • macros.tph now uses NearInfinity names for Effects comments (cosmetic change)
  • housg3state5 dialog state variable added to cpmvars (Pull request #10 by AstroBryGuy on Github)
  • EET.ico file with multiple resolutions (Pull request #11 by Rakhsev on Github)
  • vanilla OnCreation() trigger removed from AR4000.bcs (Issue #12 on Github)
  • added DLC Merger to compatibility list (Pull request #15 by Roxanne on Github)
  • removed reputation reset during SoA transition (Issue #16 on Github, the feature will be likely implemented back once I test the transition on 2.5 patch - better safe than sorry)
  • Baldur.exe patching is now done with external LUA code to save memory (Issue #17 on Github, REPLACE_TEXTUALLY used on 5MB+ file may be too much for BWS installation)

Changes related to BG2:EE patch 2.5.16.6:

  • updated BG2:EE GUI (based on latest UI.MENU, SoD GUI still awaits for unreleased 2.5 SoD patch in order to get the same functionality)
  • removed BCS and DLG patching for stuff fixed in the patch
  • additional resource and special fields patching (based on recent NearInfinity changelogs)
  • DisplayStringPoint, DisplayStringPointLog strref patching in reversed order
  • BitCheck, Proficiency, ProficiencyGT, ProficiencyLT triggers patching
  • BitSet, BitClear, IncrementGlobalOnce, IncrementGlobalOnceEx, PlaySoundNotRanged, PlaySoundThroughVoice actions patching
  • removed cheat area codes for SoA and ToB areas (they are now part of vanilla game)

Version 1.0 Release Candidate 9.2f

14 Aug 16:58
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Improved mac compatbility

Version 1.0 Release Candidate 9.2e

13 Aug 20:29
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Latest tileconv and tile2ee compatible with macOS Sierra

Version 1.0 Release Candidate 9.2d

13 Aug 14:14
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  • fixed minor GUI text problems (Assign keys tip, Delete a contingency tip) - both vanilla bugs
  • starting a new ToB campaign grants the "Slayer Change" innate ability
  • starting a new ToB campaign reveals Sacred Grove on worldmap (this time for real)

Version 1.0 Release Candidate 9.2c

04 Aug 09:56
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  • fixed minor GUI text problems (Monk descriptin, gender tip) - both vanilla bugs
  • starting game from command line will no longer report problem "Error loading menu: [string "function onopen07011758 () ..."]:6: 'then' expected near ')'"
  • Spanish voiceover for BG1 movies added