Skip to content

7.0 Build 143

Compare
Choose a tag to compare
@Anuken Anuken released this 01 Apr 03:30
· 1788 commits to master since this release

there is no funny

  • Fixed some keybinds missing translations
  • Fixed a long-standing pathfinding issue of enemy wave units exhibiting "confused" behavior in certain maps
  • Fixed a server exploit that allowed users to block others from connecting
  • Made entity sync network errors log a warning instead of forcibly disconnecting clients
  • Made server list show multiple servers per row on wide screens
  • Misc fixes to Steam lobby system; you can now set a name/color when hosting
  • New UI for turret/unit weapon stats in core database (Contributed by @MEEPofFaith)
  • Improved support for modded planets with different radii (Contributed by @Pasu4)
  • Added support for cloudMesh: and HexSkyMesh as a type for planets in JSON mods
  • Added world logic setProp instruction - while unfinished, this instruction allows world processors to set attributes of buildings and units, like health or items stored
  • Added server Call#textInput method for getting text input from players (Contributed by @Darkness6030)
  • Added server Call#followUpMenu method for showing menus that replace the last shown menu without an animation (Contributed by @Xasmedy)