Releases: AnimatedSwine37/p4gpc.tinyadditions
1.3.3 Function Name Update
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.
1.3.3 - 2022-06-19
1.3.2 Sig Scan Update
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog
and this project adheres to Semantic Versioning.
1.3.2 - 2022-06-19
Commits
- Refactor to use shared sig scanning
7a99e7a
- Remove useless return value
d6ee64e
- Log when using cached sig scan
901b478
- Fix sig scan still being performed it cached version was found
99bb8ac
- Fix bad pattern
c23f94c
- Make fields nullable
805cbe9
- Update to new Reloaded GitHub action
da1721f
- Use nuget delta updates
04c29aa
- Fix incorrect branch name
a25f51d
- Fix wrong path to csproj
f96b306
- Bump version
f98f3e2
1.3.1 Auto Advance Toggle Fix
- Fixed an issue where Auto Advance Toggle only worked if you also had Sprint enabled (thanks to pizza_for_free who helped find this problem)
- Readded printing all inputs to the console when debug mode is enabled
1.3.0 Persistent BGM
- Added Persistent BGM which makes dungeon bgm persist into battles (configurable on a per dungeon basis)
- Signature scans are now cached significantly decreasing load times (now ~300ms in my testing!) This will apply after the first time loading the game which will take longer than normal
1.2.3 NG+ Arcana Bonus Marie Fix 2
- Fixed a bug where you were able to take Marie out when inside of the TV
If you did get this bug and decided to spend time with Marie your game would crash whenever you leave the velvet room outside of the TV. To fix this disable flag 1742 using the mod menu.
This update only changes the NG+ Arcana Bonus companion mod, no changes were made to the Reloaded mod
1.2.2 NuGet Update Support
Updated the mod to allow updates from the default NuGet repository in response to this change with Reloaded-II.
There are no actual changes with the mod, just the mod's metadata to support updating in the future.
1.2.1 NG+ Arcana Bonus Fixes
- Fixed being unable to start Marie's S.Link
- Fixed NG+ Arcana Bonus not being applied
- Migrated to Reloaded's new mod config location
This updates both the Reloaded and Aemulus mods. If you are using the NG+ Arcana companion mod make sure you update this as well in Aemulus.
1.2.0 Input Library and SL Menu Fixes
- Changes input handling to be done using rirurin's new input library. This should be automatically downloaded when installing or updating Tiny Additions however it can also be manually downloaded from the github page if you need to.
- Adds a background addition that makes it so the S.Link menu correctly displays maxed social links that are also broken or reversed. This is always enabled and unless you're using Aemulus mods that actually make use of it (none are out yet) it will make no visible difference to the game.
1.1.0 Visible Rankup Ready
Adds Visible Rankup Ready which displays a symbol next to a social link's rank in the S.Link menu if they are ready to rank up. The symbol image and position can also be configured.
(The NG+ Arcana Bonus companion mod has not changed, although it is still attached to this release for clarity)
1.0.0 Initial Release
The initial release of tiny additions including:
- Sprint
- Auto Advance Toggle
- Custom Items
- Easy Bug Catching
- Arcana Bonus On NG+
For details on installation check out the installation section of the mod's GameBanana page.