Add a case for shadows when blur_radius = 0 #22441
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Closes #22433
Before/After (macOS):
For some reason the non-blurred one seems much lower quality, so we may need to tinker with the samples, or something else.
I'm unsure if this is a problem on Linux/in the Blade renderer, but since no changes were made outside of the medal shaders we can probably take this macOS-specific win for now.
Release Notes:
blur_radius
of 0 would not render.