You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This PR adds a more comprehensive shadow example to gpui:
![CleanShot 2024-12-26 at 13 54
05@2x](https://github.com/user-attachments/assets/452fb8a1-d294-4b56-b0e0-f4e4ca6c29d4)
This is prep to work on the following issues:
- Shadows with a blur of 0 do not render. Expected: A shadow with sharp
edges (#22433)
- Spread does not correctly conform to the shape the shadow is cast from
Release Notes:
- N/A
Check for existing issues
Describe the bug / provide steps to reproduce it
Render the following element:
You would expect a shadow
size_16
in size, 8px offset on the y axis, with no blur.Instead, no shadow renders at all:
Zed Version and System Specs
N/A - GPUI
If applicable, add screenshots or screencasts of the incorrect state / behavior
N/A
If applicable, attach your Zed.log file to this issue.
N/A - GPUI
The text was updated successfully, but these errors were encountered: