Add a Marching Cubes external sample. #457
Merged
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Hi,
This sample demonstrates how to dynamically generate procedural meshes based on a signed distant function using a multi-pass marching cubes algorithm on the GPU. It also demonstrates tri-planar mapping and integrates an Ambient Occlusion calculation in the final vertex generation stage.
Live preview: https://tcoppex.github.io/webgpu-marchingcubes/
Cheers.