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V1.1.5
bugfix:
when active window returned empty the script crashed
fixed
evaluations with python code that hat spaces in it like (not is_set('var')) were not recognized correctly
fixed
if a line in the config file started with white spaces and could lead to wrong recognition of start arguments and commented out lines
leading white spaces will now be removed
fixed
automatic shortening of active window name removed the name of e.g. the game because of some versioning info following it. So if the last part of the window name is not the game name, then it could happen that the game name would be removed
now it will always check the full name for the focus name
removed shortening due to many possible naming schemes
fixed
added:
eval |(is_repeat_active('aliasname')) -> True or False dependent on if a repeat is active
changed:
changed default value of set to 1 and clear to 0 (in python 0 -> False and 1 -> True)
to always work in variables with numbers and not mix numbers and boolean values
status_indicator now starts with red as default and only changes when focus name is recognized
cleaned up some code for the drawing of the status_indicator