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clean overlays in detach function and not during reconciliation #5337
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a6bdcbc
don't process overlays if path is there but overlay not decoded
sashankaryal f79d22d
set targets to null during cleanup
sashankaryal 26fd182
cleanup in destroy and not reconciliation func
sashankaryal ba294eb
cancel animation in destroy
sashankaryal 4bced93
reuse offscreen canvas
sashankaryal e9e749e
modify buffer in place
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Original file line number | Diff line number | Diff line change |
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@@ -9,6 +9,7 @@ export default function createScrollReader( | |
render: (zooming: boolean, dispatchOffset?: boolean) => void, | ||
getScrollSpeedThreshold: () => number | ||
) { | ||
let animationFrameId: ReturnType<typeof requestAnimationFrame>; | ||
let destroyed = false; | ||
let prior: number; | ||
let scrolling = false; | ||
|
@@ -63,7 +64,7 @@ export default function createScrollReader( | |
updateScrollStatus(); | ||
} | ||
|
||
requestAnimationFrame(animate); | ||
animationFrameId = requestAnimationFrame(animate); | ||
}; | ||
|
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animate(); | ||
|
@@ -73,6 +74,14 @@ export default function createScrollReader( | |
destroyed = true; | ||
element.removeEventListener("scroll", scroll); | ||
element.removeEventListener("scrollend", scrollEnd); | ||
|
||
if (timeout) { | ||
clearTimeout(timeout); | ||
} | ||
|
||
if (animationFrameId) { | ||
cancelAnimationFrame(animationFrameId); | ||
} | ||
Comment on lines
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. It seems like there is redundancy here. I would be surprised if the closure here is causing a memory leak. But it doesn't hurt 👍 |
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}, | ||
zooming: () => zooming, | ||
}; | ||
|
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I think these instances can be filtered out during overlay creation. But this is a good place for now 👍