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Releases: visua0/Melvor-Idle-Combat-Simulator-Reloaded

Combat Simulator Reloaded v1.0.0

09 Oct 01:08
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Changes:

  • Renamed fork to Combat Simulator Reloaded
  • Bars can now be selected by clicking above them instead of only on the bars themselves, and their tooltips will also appear even when you hover above them
  • Inspecting a dungeon now shows all encountered monsters without combining the ones that appear multiple times in a row
  • The spells tab automatically shows the tab of the currently selected spell after importing a gear set
  • Remade tooltips in the same style as the game
  • Style improvements

Fixes:

  • The Sell Bones option no longer crashes because plants have no bones
  • Exported data when set to "per kill" was very wrong

Combat Simulator v0.11.2

02 Oct 11:28
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Fixes:

  • Moved Kills/s to the end to restore the export order

Combat Simulator v0.11.1

01 Oct 23:09
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Changes:

  • Moved monster stats back to the bottom row
  • Made the interface less tall
  • Made the modal fit to the width of its contents

Combat Simulator v0.11.0

01 Oct 21:30
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Updated for Melvor Idle v0.16.3

Changes:

  • Added Kills/s stat
  • Moved the tools menu below the skills menu
  • Placed the combat simulator in a modal
  • Restyled elements to be more in line with the game

Fixes:

  • Auroras now work in combination with Ancient Magicks
  • Monsters in dungeons no longer count as slayer tasks for the Slayer's Crossbow
  • Hiding skills no longer breaks the menu