Releases: visua0/Melvor-Idle-Combat-Simulator-Reloaded
Releases · visua0/Melvor-Idle-Combat-Simulator-Reloaded
Combat Simulator Reloaded v1.3.6
Combat Simulator Reloaded v1.3.4
Combat Simulator Reloaded v1.3.3
Changes:
- fix "always max hit" player special attacks
- fix unique weapon stats bug (stormsnap, slayer xbow, big ron)
- fix slayer area effects (probably)
- fix special attack rate (off-by-one error)
Combat Simulator Reloaded v1.3.2
Update for 0.19.1
Changes:
- implement potion modifiers
- implement enemy special attack modifiers
- fix auto eat import
- fix stormsnap
Combat Simulator Reloaded v1.3.1
v1.3.1
Cleanup modifier display
v1.3.0
Update for 0.19
- implement modifiers (this might cause some bugs, some effects might be implemented in two ways now)
- add new pets
- add agility
- implement Redemption prayer effect
Combat Simulator Reloaded v1.2.10
Refactoring
Combat Simulator Reloaded v1.2.9
v1.2.9
Fix potion usage
Extract menu creation
Combat Simulator Reloaded v1.2.8
v1.2.8
- Fix set 2 and 3 imports
Combat Simulator Reloaded v1.2.7
v1.2.7
Changes:
- Optimize healing simulation
- Improve death rate display
- Show N/A results if sim failed or disabled
- Add simulation export / import
- Add combination rune usage
- Add no-food highlight
- Add potion usage
Fixes:
- Fix confusion curse multi attack bug
- Fix Marahute ammo preservation
- Fix slayer task inspect bug
- Fix undefined mastery bug for non-cooking food
Combat Simulator Reloaded v1.2.6
Fixes:
- Fix guardian amulet incorrectly resetting between kills
- Fix manual eating with no food equipped
- Fix stun and sleep damage multipliers not applying to multi-attacks