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Releases: visua0/Melvor-Idle-Combat-Simulator-Reloaded

Combat Simulator Reloaded v1.3.6

25 Mar 16:32
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Changes:

  • Fix ancients damage modifier bug, fixes #24
  • Fix active buffs, fixes #22
  • Fix non-modifier prayers, fixes #21

Combat Simulator Reloaded v1.3.4

23 Mar 09:48
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Changes:

  • Implement and fix bleed specials, fixes #19
  • Implement setHPDamageMinimum special, fixes #20
  • Add notify on export, fixes #17
  • Fix prayer multiple application bug
  • Fix player accuracy bug, fixes #18
  • Update Show Modifiers
  • Implement ChanceToDoubleItemsGlobal modifiers

Combat Simulator Reloaded v1.3.3

19 Mar 19:39
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Changes:

  • fix "always max hit" player special attacks
  • fix unique weapon stats bug (stormsnap, slayer xbow, big ron)
  • fix slayer area effects (probably)
  • fix special attack rate (off-by-one error)

Combat Simulator Reloaded v1.3.2

18 Mar 17:00
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Update for 0.19.1
Changes:

  • implement potion modifiers
  • implement enemy special attack modifiers
  • fix auto eat import
  • fix stormsnap

Combat Simulator Reloaded v1.3.1

17 Mar 16:51
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v1.3.1
Cleanup modifier display

v1.3.0
Update for 0.19

  • implement modifiers (this might cause some bugs, some effects might be implemented in two ways now)
  • add new pets
  • add agility
  • implement Redemption prayer effect

Combat Simulator Reloaded v1.2.10

05 Feb 14:41
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Combat Simulator Reloaded v1.2.9

05 Feb 00:44
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v1.2.9
Fix potion usage
Extract menu creation

Combat Simulator Reloaded v1.2.8

04 Feb 05:25
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v1.2.8

  • Fix set 2 and 3 imports

Combat Simulator Reloaded v1.2.7

03 Feb 21:14
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v1.2.7
Changes:
- Optimize healing simulation
- Improve death rate display
- Show N/A results if sim failed or disabled
- Add simulation export / import
- Add combination rune usage
- Add no-food highlight
- Add potion usage

Fixes:
- Fix confusion curse multi attack bug
- Fix Marahute ammo preservation
- Fix slayer task inspect bug
- Fix undefined mastery bug for non-cooking food

Combat Simulator Reloaded v1.2.6

26 Jan 23:37
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Fixes:

  • Fix guardian amulet incorrectly resetting between kills
  • Fix manual eating with no food equipped
  • Fix stun and sleep damage multipliers not applying to multi-attacks