This program is part of the assessment work of the course "B4B36ZUI - Introduction to Artificial Intelligence" lectured at FEE CTU in Prague.
Nonograms (http://en.wikipedia.org/wiki/Nonogram) are brain teasers, defined by a legend linked to a grid used to draw a picture. Each number in the legend sets the number of the following boxes filled with color which belongs to the given number. The following rules hold:
- there is always at least one empty box between two blocks of the boxes filled with the same color
- there does not have to be an empty box between the boxes filled with different color
- the order of the numbers in the legend corresponds to the order of the blocks of the boxes (from left to right, from top to bottom)
The program reads the file from the standard input that has the following format:
NUMBER_OF_ROWS,NUMBER_OF_COLUMNS
CONSTRAINTS_FOR_ROW_1
CONSTRAINTS_FOR_ROW_2
...
CONSTRAINTS_FOR_ROW_M
CONSTRAINTS_FOR_COLUMN_1
CONSTRAINTS_FOR_COLUMN_2
...
CONSTRAINTS_FOR_COLUMN_N
while each constraint has the format:
COLOR_1,NUMBER_1,COLOR_2,NUMBER_2,...,NUMBER_K
where the field "color" applies to the following number and is in a format of the character that represents the color you will use for drawing (for example "#"). The field "number" sets the size of the given block.
The input examples can be found in /nonogram_solver/input
directory.
- The solution is drawn line-by-line to the standard output
- The colored box is marked by the sign of the given color, the empty box is marked as "_"
- If multiple pictures satisfy the constraints, all of them are drawn and separated with an empty line
- If the solution does not exist, the output is "null"
The problem is formalized as follows:
- Variables - individual rows and columns of given task
- Domains - each variable has its own domain determined by all possible combinations of blocks placing (independently of other variables)
- Constraints - j-th value of i-th row must be equal to i-th value of j-th column
The following CSP algorithms/techniques are used to speed up the computation:
- Recursive backtracking - searching for all solutions of given task
- Forward checking - reducing variable domains after each assignment and checking whether no domain is empty
- Arc consistency (AC-3) - runs after each assignment to identify further relationships between updated variable domains and potentially reduce their size even more
- Heuristics for variables - most constrained variable heuristics (the least number of values remaining in its domain)