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Update bevy_utils requirement from 0.12 to 0.13 #605

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@dependabot dependabot bot commented on behalf of github Feb 19, 2024

Updates the requirements on bevy_utils to permit the latest version.

Changelog

Sourced from bevy_utils's changelog.

Changelog

While we try to keep the Unreleased changes updated, it is often behind and does not include all merged pull requests. To see a list of all changes since the latest release, you may compare current changes on git with previous release tags.

Version 0.13.0 (2024-02-17)

A-Rendering + A-Windowing

  • [Allow prepare_windows to run off main thread.][11660]
  • [Allow prepare_windows to run off main thread on all platforms][11672]
  • [don't run create_surfaces system if not needed][11720]
  • [fix create_surfaces system ordering][11747]

A-Animation + A-Reflection

  • [Add type registrations for animation types][11889]

A-Assets

  • [Don't .unwrap() in AssetPath::try_parse][10452]
  • [feat: Debug implemented for AssetMode][10494]
  • [Remove rogue : from embedded_asset! docs][10516]
  • [use tree syntax to explain bevy_rock file structure][10523]
  • [Make AssetLoader/Saver Error type bounds compatible with anyhow::Error][10493]
  • [Fix untyped labeled asset loading][10514]
  • [Add load_untyped to LoadContext][10526]
  • [fix example custom_asset_reader on wasm][10574]
  • [ReadAssetBytesError::Io exposes failing path][10450]
  • [Added Method to Allow Pipelined Asset Loading][10565]
  • [Add missing asset load error logs for load_folder and load_untyped][10578]
  • [Fix wasm builds with file_watcher enabled][10589]
  • [Do not panic when failing to create assets folder (#10613)][10614]
  • [Use handles for queued scenes in SceneSpawner][10619]
  • [Fix file_watcher feature hanging indefinitely][10585]
  • [derive asset for enums][10410]
  • [Ensure consistency between Un/Typed AssetId and Handle][10628]
  • [Fix Asset Loading Bug][10698]
  • [remove double-hasing of typeid for handle][10699]
  • [AssetMetaMode][10623]
  • [Fix GLTF scene dependencies and make full scene renders predictable][10745]
  • [Print precise and correct watch warnings (and only when necessary)][10787]
  • [Allow removing and reloading assets with live handles][10785]
  • [Add GltfLoaderSettings][10804]

... (truncated)

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Automatic rebases have been disabled on this pull request as it has been open for over 30 days.

Updates the requirements on [bevy_utils](https://github.com/bevyengine/bevy) to permit the latest version.
- [Release notes](https://github.com/bevyengine/bevy/releases)
- [Changelog](https://github.com/bevyengine/bevy/blob/main/CHANGELOG.md)
- [Commits](bevyengine/bevy@v0.12.0...v0.12.1)

---
updated-dependencies:
- dependency-name: bevy_utils
  dependency-type: direct:production
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added dependencies Pull requests that update a dependency file rust Pull requests that update Rust code labels Feb 19, 2024
@dyc3
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dyc3 commented Jul 28, 2024

@dependabot rebase

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dependabot bot commented on behalf of github Jul 28, 2024

Looks like bevy_utils is up-to-date now, so this is no longer needed.

@dependabot dependabot bot closed this Jul 28, 2024
@dependabot dependabot bot deleted the dependabot/cargo/bevy_utils-0.13 branch July 28, 2024 22:26
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