About This project represents the use of Z-Buffer for rendering of basic 3D objects.
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Updated
Jun 17, 2023 - C#
About This project represents the use of Z-Buffer for rendering of basic 3D objects.
a spinning ascii donut
3D Modeling Graphics System (Win 3.1, Borland C++, 1996)
Software-based rasterization library
PixSoR - Pixel Software Renderer with Shader Emulation.
Own written engine for FPS games.
This project represents the use of Z-Buffer for rendering of basic 3D objects.
Motor gráfico que renderiza objetos 3D compuestos por poligonos triangulares teniendo en cuenta la profundidad de cada uno.
CG_demo of Z-Buffer, Scanline Z-Buffer and Hierarchical Z-Buffer
3D model rending engine built from scratch based on the concept of Z-buffer and Phong illumination model.
Graphics system. Scene view, adding objects, transformation and parametrization of them.
Z-Buffer Rendering System with OpenGL
Courseworks for the graphics module using OpenGL and Bullet Physics Engine
Using OpenGL to create computed-aided graphics.
Fourth-degree Computer Engineering subject at Universitat de Barcelona
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