mzMath - a collection of typescript-based math helpers.
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Updated
Jun 9, 2024 - TypeScript
mzMath - a collection of typescript-based math helpers.
Javascript isomorphic 2D affine transformations written in ES6 syntax. Manipulate transformation matrices with this totally tested library!
A library with useful SceneScript functions to work with transformation matrices in Wallpaper Engine.
Robot Manipulator Analysis
C++ Library for Building Games and Simulation
Blazingly Fast 3D ASCII Rust Spinning Donut 🍩 (2000+ FPS on a 5 year old CPU)
It is aimed to obtain a final panorama image that will combine the subimages provided using key point identification methods (SIFT/SURF and ORB) and include all the scenes in the subimages.
Data structure for storing and accessing transformations across multiple frames.
This Repository contains Solutions to the Quizes & Lab Assignments of the Mathematics for Machine Learning Specialization offered by Imperial College of London on Coursera taught by David Dye, Samuel J. Cooper, A. Freddie Page, Marc Peter Deisenroth
Project (transform) point coordinates from 3D to 2D and unproject them back.
This repository contains all the quizzes and assignments required to complete all 3 courses of the Mathematics for Machine Learning Specialization on Coursera
📐 Written in Python 3 and Qt5, this software allows the application of 2D graphical geometric transformations like translation, shearing, scale, rotation, and reflection/mirroring in a polygon specified by the user.
This repo implements the algorithms of image transformations
Viewer3D is a C++ based 3D viewer application built with Qt that allows loading and transforming 3D models with a GUI. It requires CMake, C++ and C languages, assimp library, and Qt libraries, among others. To use it, launch the application, load a model, use transformation tools, and modify rendering options.
small project to learn about and experiment with homogeneous coordinates, transformation matrices and perspective projection
Automatic detection of colour array from image
Low-level interface for calculating pan and zoom transformations.
Detection of a plane in 3D space using aruco markers. It detects any set of tags with defined realworld positions on a json file. Then it computes projection of points on plane. It can also compute a perspective transform based on the computed homography matrix, which crops the area inside the tags placed on the corners. The volume of the comput…
🔮 Create and manipulate 3d stuff on a browser. Made with three.js
3D Cube vs Circles Game developed by C# Graphics.
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