Duik Ángela | Rigging and animation tools for After Effects
-
Updated
May 24, 2024 - JavaScript
Duik Ángela | Rigging and animation tools for After Effects
Blender addon for easy custom bone shapes
This repository stores useful code for animators, such as resetting to the bind pose and exporting rigs.
mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io
A rigging framework and toolkit built for Maya.
A tool for adjusting bone proportions in real time for Unity Humanoid Rigs.
Free Maya Tools for 3D Animators
A home for the Freeform Rigging and Animation tools. An open source modular rigging system built on Maya that allows animators to losslessly re-structure the rig at any point during animation.
A Unity project made during my game development specialization, intended to show mastery of the topics we covered during the first period
A Skin tool in Maya 2023
This autorig will create controls, FK and IK. Not the joints. This is made for students who are just starting to rig or animate.
GameRig is an auto rigging for games addon for Blender. Built on top of Rigify, it adds rigs, metarigs and additional functionality that enable game engine friendly rig creation. Open source and can be used for personal and commercial projects.
Blender rigging addon that streamlines action based setups
Add a description, image, and links to the rigging topic page so that developers can more easily learn about it.
To associate your repository with the rigging topic, visit your repo's landing page and select "manage topics."