3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
rust
game-engine
game-development
webassembly
wasm
multithreading
entity-component-system
raytracing
3d
data-oriented
webgpu
rasm
-
Updated
Jun 8, 2021 - Rust
3D Ray-Tracing WebGPU Game Engine Written in Rust WebAssembly.
Space Game With Sandbox Elements And a Procedurally Generated Universe Made With RASM.
Add a description, image, and links to the rasm topic page so that developers can more easily learn about it.
To associate your repository with the rasm topic, visit your repo's landing page and select "manage topics."