Here are
40 public repositories
matching this topic...
Rednex Game Boy Development System - An assembly toolchain for the Nintendo Game Boy and Game Boy Color
Learn to create games for the Game Boy using Assembly
Updated
May 9, 2024
Assembly
Example programs that run on the Nintendo GameBoy
A minimal, customizable, ready-to-compile boilerplate for Game Boy RGBDS projects.
Updated
May 7, 2024
Makefile
A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free.
Updated
May 15, 2024
Assembly
A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.
Updated
Jul 29, 2023
Assembly
A traditional roguelike for the Game Boy
Updated
Apr 23, 2024
Assembly
A fan-made demake of Evoland on GameBoy
A simple GameBoy tile editor written in C using ncurses
gbdev website. Showcases our projects and hosts some community content
Updated
Apr 3, 2024
Assembly
Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!
A Rhythm Heaven-esque rhythm game for the Nintendo Game Boy
Updated
Nov 15, 2021
Assembly
A silly revival of a pipe dream. (Note: project is on hold while I work on gb-asm-tutorial. Sorry, please wait a bit!)
Updated
Sep 30, 2022
Assembly
A simple parallax example for GameBoy, made with GBDK
Writing Game Boy stuff in Nim through GBDK
A 2D engine for developing games for Game Boy Advance (GBA)
A simple Cookie Clicker clone for the Game Boy with a twist, written in Nim.
An online converter translating Game Boy assembly into Pokémon R/B/Y items.
Updated
Jan 30, 2024
JavaScript
A procedurally-generated adventure game in 32KB
A simple game of Tic Tac Toe for the Gameboy and Gameboy Color.
Updated
Sep 19, 2020
Assembly
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