gameplay
Here are 233 public repositories matching this topic...
This repository contains an efficient implementation of a BOT that solves the Ultimate Tic-Tac-Toe board game. The algoritm is based on a combination of Negamax and Monte Carlo techniques.
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Apr 19, 2016 - Java
A Mod for Cube2 Sauerbraten to improve gameplay for heterogenous parties using an autobalancing handicap
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Nov 5, 2016 - C++
Game Playing with various AI and Machine Learning techniques
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May 1, 2017 - Lua
Bad Game Design: Social Games are Neither Social nor Games
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May 13, 2017
Vitality is a magic/tech mod that adds new rituals and gameplay to survival minecraft.
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Nov 17, 2017 - Java
Allows haulers in RimWorld to give constructors some help
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Nov 26, 2017 - C#
Projects from Udacity's Artificial Intelligence Nanodegree (August 2017 cohort) - TERM 1.
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Dec 10, 2017 - Jupyter Notebook
This is a repository for the Udemy course, How To Program Games : Tile Classics in JS for HTML5 Canvas, instructed by Chris DeLeon.
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Dec 16, 2017 - HTML
A flexible event system in Unreal Engine 4
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Dec 20, 2017 - C++
A simple Tic_Tac_Toe implementation in C
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Jan 11, 2018 - C
State machine creation framework written in Swift inspired by GKStateMachine from Apple GameplayKit
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Jan 28, 2018 - Swift
Caps Lock mod for Civilization VI
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Feb 8, 2018 - Lua
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