Sprite Test on C# with DirectX and OpenGL
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Updated
Apr 11, 2017 - C#
Sprite Test on C# with DirectX and OpenGL
A 3D tetris game prototype in C++, Direct3D 11.
An actually usable prototype of my previous SmartVeil project
A simplified C++ remake of the Snek game using DirectX 11.
The final project for second year 3D Programming course @ Blekinge Tekniska Högskola (BTH)
DirectX 11 renderer for rendering and practicing interesting and experimental techniques
Game engine implemented with C++ and directx11
Top-down strategy game demo created in DirectX11 for PC & Arcade machines
Simple "Game Engine" in progress.
This is the Chili Framework used in the world-famous Planet Chili C++ Tutorials.
Windows App Store app that opens and previews STL files using DirectX 11
3D Rendering Engine with directx shader pipeline featuring Texture Mapping, Phong lighting, Mesh loading, frustum culling,
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