An entity component system (ECS) framework featuring strong articulations among components from different systems through controller interfaces. 'Everything is a Component' & 'ECS Modules' is what makes it special!
java
data-oriented-design
dependency-injection
game-development
design-patterns
ecs
entity-component-system
game-programming-pattern
jmonkeyengine3
template-pattern
modular-system
detailed-design
data-centered-design
electrostat-lab
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Updated
Feb 16, 2024 - Java