The official home of the EmulatorJS project
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Updated
May 10, 2024 - JavaScript
The official home of the EmulatorJS project
A latency-hating emulator of: the Acorn Electron and Archimedes, Amstrad CPC, Apple II/II+/IIe and early Macintosh, Atari 2600 and ST, ColecoVision, Enterprise 64/128, Commodore Vic-20 and Amiga, MSX 1/2, Oric 1/Atmos, early PC compatibles, Sega Master System, Sinclair ZX80/81 and ZX Spectrum.
This repository contains most of pytorch implementation based classic deep reinforcement learning algorithms, including - DQN, DDQN, Dueling Network, DDPG, SAC, A2C, PPO, TRPO. (More algorithms are still in progress)
A JavaScript library used for running emulators of retro consoles inside browsers.
Ted Fried's MicroCore Labs Projects which include microsequencer-based FPGA cores and emulators for the 8088, 8086, 8051, 6502, 68000, Z80, Risc-V, and also Typewriter and EPROM Emulator projects. MCL51, MCL64, MCL65, MCL65+, MCL68, MCL86, MCL86+, MCL86jr, MCLR5, MCLZ8
Gopher2600 is an emulator for the Atari 2600 games console
Implementations of Deep Reinforcement Learning Algorithms and Bench-marking with PyTorch
JAX implementation of deep RL agents with resets from the paper "The Primacy Bias in Deep Reinforcement Learning"
A personal retro game collection cabinet in your browser.
An implementation of (Double/Dueling) Deep-Q Learning to play Super Mario Bros.
Code for "Spinning Up a Pong AI With Deep RL" on FloydHub.
An Atari 2600 emulator written in AssemblyScript compiled to WebAssembly
Various reverse engineered source code
Episode source code for the 8-bit Atari 2600 / VCS / Video Computer System, one of the pioneering home gaming consoles.
"Game & Watch" like game for the Atari 2600
A collection of Deep Reinforcement Learning algorithms implemented in tensorflow. Very extensible. High performing DQN implementation.
Notepad++ Syntax Highlighting for 6502 Assembly (and NESASM)
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