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Update math_module.md
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Make code comments more accurate and consistent.
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Ruibin-Liu authored and taichi-gardener committed Sep 28, 2023
1 parent aa0619f commit 6a83950
Showing 1 changed file with 8 additions and 8 deletions.
16 changes: 8 additions & 8 deletions docs/lang/articles/math/math_module.md
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ def test():
x = tm.sin(a) # [0.841471, 0.909297, 0.141120]
y = tm.floor(a) # [1.000000, 2.000000, 3.000000]
z = tm.degrees(a) # [57.295780, 114.591560, 171.887344]
b = ti.Vector([2.0, 3.0, 4.0])
b = ti.Vector([2.0, 3.0, 4.0]) # [2.000000, 3.000000, 4.000000]
w = tm.atan2(b, a) # [1.107149, 0.982794, 0.927295]
...
```
Expand Down Expand Up @@ -87,13 +87,13 @@ vec3 = ti.math.mat3
vec4 = ti.math.vec4

m = mat2(1) # [[1., 1.], [1., 1.]]
m = mat2(1, 2, 3, 4) # [[1., 2.], [3, 4.]]
m = mat2([1, 2], [3, 4]) # [[1., 2.], [3, 4.]]
m = mat2([1, 2, 3, 4]) # [[1., 2.], [3, 4.]]
v = vec3(1, 2, 3)
m = mat2(v, 4) # [[1., 2.], [3, 4.]]
u = vec4([1, 2], [3, 4])
u = vec4(v, 4.0)
m = mat2(1, 2, 3, 4) # [[1., 2.], [3., 4.]]
m = mat2([1, 2], [3, 4]) # [[1., 2.], [3., 4.]]
m = mat2([1, 2, 3, 4]) # [[1., 2.], [3., 4.]]
v = vec3(1, 2, 3) # [1., 2., 3.]
m = mat2(v, 4) # [[1., 2.], [3., 4.]]
u = vec4([1, 2], [3, 4]) # [1., 2., 3., 4.]
u = vec4(v, 4.0) # [1., 2., 3., 4.]
```

Another important feature of vector types created by `ti.types.vector()` is that they support **vector swizzling** just as GLSL vectors do. This means you can use `xyzw`, `rgba`, `stpq` to access their elements with indices ≤ four:
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