Version 6.6.0 (Unity 2017.4.x LTS)
Minor bug fixes and a few minor extra features
- Changed the visual order of installer types on context to match their execution order
- Bug fix - readonly properties were not injectable
- Fixed OnInstantiate method to work properly in cases where you bind multiple types to a new prefab
- Bug fix - classes in the System namespace (ie. Stopwatch) were not able to be created by zenject
- Added the ability to specify the signal type explicitly in Fire and TryFire methods
- Fixed some compiler warnings
- Added new subcontainer bind method ByInstanceGetter