Version 6.3.0 (Unity 2017.4+ LTS)
Note that this release tracks Unity LTS. If you are using Unity 2018 or above, you should use the version 7 or higher.
Bug fixes and some minor extensions
- Fixed struct type signals to work properly on AOT platforms
- Fixed issue with ZenjectIntegrationTestFixture where exceptions were being thrown during setup
- Added support for testing multiple scenes at once when using SceneTestFixture
- Added TryFire method on SignalBus for cases where you don't care if it's declared or not
- Fixed zenject integration tests to play nicely with asmdef files