Version 6.2.0 (Unity 2017.4+ LTS)
Bug fix release with some minor extensions. Note that this will be the start of a new LTS branch that will remain compatible with Unity LTS by remaining on Unity 2017.4.0f1.
- Fixed to support signals defined as structs instead of classes
- Fixed support for UWP platform with .NET scripting backend
- Added unity project management asmdef files
- Added back IInstantiator interface to be used as an alternative to directly injecting DiContainer
- Fixed compiler warning about missing assignment for Inject fields when using Rider IDE (#483)
- Added optional signals support to the non unity zenject dll build
- Fixed BindSignal to support mapping to multiple bindings at once