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Version 6.2.0 (Unity 2017.4+ LTS)

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@svermeulen svermeulen released this 18 Jul 07:43
· 267 commits to master since this release

Bug fix release with some minor extensions. Note that this will be the start of a new LTS branch that will remain compatible with Unity LTS by remaining on Unity 2017.4.0f1.

  • Fixed to support signals defined as structs instead of classes
  • Fixed support for UWP platform with .NET scripting backend
  • Added unity project management asmdef files
  • Added back IInstantiator interface to be used as an alternative to directly injecting DiContainer
  • Fixed compiler warning about missing assignment for Inject fields when using Rider IDE (#483)
  • Added optional signals support to the non unity zenject dll build
  • Fixed BindSignal to support mapping to multiple bindings at once