Version 5.2.0
Minor release with just a few fixes.
- Fixed to compile again on WSA
- Fixed to be backwards compatible with Unity 5.5
- Removed MemoryPool DespawnAll() method because of its reliance on GetHashCode (issue #241)
- Added support for late install in decorator contexts
- Fixed to always trigger injection before the Awake event for MonoBehaviours attached to ProjectContext
- Added new bind method FromScriptableObjectResource which doesn't instantiate the scriptable object (issue #218)