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Consider making Things are slow.
EntityLookupSystem
's LookupFlags
non-optional
Issue: Performance
#5235
opened Jun 14, 2024 by
ElectroJr
IncludeDataField doesn't preserve default values if the data field is a struct
#5204
opened Jun 3, 2024 by
DrSmugleaf
Adding NetworkedComponent to a server-only component makes other components get the incorrect state types
#5194
opened Jun 2, 2024 by
DrSmugleaf
Exception on server shutdown due to not all entities being cleaned up.
#5193
opened Jun 1, 2024 by
dffdff2423
Headless clients fail startup due to using GL.GetInteger in PreloadRsis
#5163
opened May 23, 2024 by
ShadowCommander
really need a way to add/remove items from component fields
Area: ECS
Area: Serialization
Issue: Feature
This issue is a feature request
#5141
opened May 15, 2024 by
deltanedas
The static data field error should be thrown on release too, not just debug
Area: Serialization
Area: Tooling
Issue: Bug
This issue is a bug report.
#5122
opened May 11, 2024 by
DrSmugleaf
Transforms should use delta states
Area: ECS
Area: Networking
Issue: Performance
Things are slow.
#5117
opened May 8, 2024 by
metalgearsloth
An already deleted entity being queued for deletion on the client gives a networked entity deletion error
Issue: Bug
This issue is a bug report.
#5106
opened May 5, 2024 by
DrSmugleaf
Assert gets tripped when holding down backspace in a line edit
Area: UI
Things like game screens, menus, and windows.
Bug: Replicated
This bug has been replicated by at least one other person.
Issue: Bug
This issue is a bug report.
#5099
opened May 2, 2024 by
ShadowCommander
Version information should be shown in the F3 window
Difficulty: 1-Easy
Not impossible to figure out for newer coders, and simple for experienced ones.
Issue: Feature
This issue is a feature request
#5096
opened May 2, 2024 by
ElectroJr
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