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CHANGELOG.txt
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CHANGELOG.txt
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# Changelog
All notable changes to this package will be documented in this file.
The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
## [1.9.2] - 2022-04-26
- Added IList/IEnumerable support for DrawLine2D and DrawArrowLine2D.
- Minor performance improvements to circle drawing.
- Fixed incomplete DebugCollisionEvents.
## [1.9.1] - 2022-04-11
- Removed Vertx from debug component menu.
- Added more debug components:
- Debug Collision Events
- Debug Trigger Events
- Fixed 2022-only API being present in earlier versions.
## [1.9.0] - 2022-04-07
- Added IList/IEnumerable support for DrawLine and DrawArrowLine.
- Added DrawMeshNormals.
- Added Debug components:
- Debug Mesh Normals.
- Debug Renderer Bounds.
- Debug Transform.
- Changed DrawAxis to take an Axes enum that defines which axes are drawn.
## [1.8.2] - 2022-02-12
- Fix for gizmos scope failing to initialise properly.
## [1.8.1] - 2022-02-18
- Physics2D module is now optional.
## [1.8.0] - 2022-02-05
- Added duration parameter to most remaining methods.
- Added DrawHit variant of methods for casts with only one result.
- Renamed DrawSpiral to DrawSpiral2D.
- Reduced allocations.
## [1.7.1] - 2021-08-06
- Fixed alignment issue with DrawText on systems with scaling or retina displays.
## [1.7.0] - 2021-06-21
- DrawText uses a monospaced font.
- DrawText properly respects gizmo settings in all windows.
- Changed a constructor for Capsule to handle height consistent with a CapsuleCollider.
## [1.6.2] - 2021-06-01
- Added missing duration to DrawArrow.
- Added DrawArrowLine.
## [1.6.1] - 2021-04-28
- Added DrawArc.
## [1.6.0] - 2021-04-16
- Fixed exception when drawing Text while the game view is not open or hidden by a maximised scene view.
- Added duration to many 2D debugging methods.
- Added DrawSpiral (helpful for debugging fast rotating objects).
## [1.5.2] - 2021-01-25
- Added DrawCircle.
- Added DrawGizmosScope for use with OnDrawGizmos.
## [1.5.1] - 2021-01-22
- Added DrawBounds.
- Added DrawRect.
- Added Ray only overload for DrawRaycast
## [1.5.0] - 2020-10-25
- Added duration parameters to a few methods.
- Added a scale parameter to DrawAxis.
## [1.4.3] - 2020-10-18
- Added Game-View support for DrawText.
## [1.4.2] - 2020-10-17
- Added Editor-only conditional attribute to all debug functions.
## [1.4.1] - 2020-10-11
- Added DrawArrow.
## [1.4.0] - 2020-09-25
- Added DrawRaycast.
- Added raw shape drawing.
- Previous detailed shape drawing has been made internal in favour of the new functions.
## [1.3.0] - 2020-09-20
- Added combination DrawRaycast and DrawRaycast2D functions.
- Added DrawRaycastHits2D.
- Added more Color-based overloads.
## [1.2.0] - 2020-09-19
- Fixed naming issue with "Draw"BoxCast2D.
- Added code generation to add automatic Color-free method overloads.
## [1.1.3] - 2020-09-15
- Added cast lines for 2D Draw functions.
- Added simple variants for all Draw functions that combine drawing the cast and hits.
## [1.1.2] - 2020-09-13
- Added 2D variants of the DebugUtils.Draw functions.
## [1.1.1] - 2020-09-12
- Added DebugUtils.DrawCapsuleCast and DrawCapsuleCastHits.
- Added some variants for DrawSphereCast functions.
## [1.0.0]
- Initial release.