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Merge branch 'develop'
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shinyoshiaki committed Jul 15, 2019
2 parents 6da1cea + afe23cc commit 158d434
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Showing 61 changed files with 8,620 additions and 2,307 deletions.
2 changes: 1 addition & 1 deletion .gitignore
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Expand Up @@ -39,7 +39,7 @@ Assets/QuestRdp/Models*

# Depend
Assets/Oculus*
Assets/QuestView*
#Assets/QuestView*
Assets/MeshBaker*
Assets/SimplestMeshBaker*
Assets/TextMesh Pro*
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39 changes: 39 additions & 0 deletions .vscode/launch.json
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@@ -0,0 +1,39 @@
{
// IntelliSense を使用して利用可能な属性を学べます。
// 既存の属性の説明をホバーして表示します。
// 詳細情報は次を確認してください: https://go.microsoft.com/fwlink/?linkid=830387
"version": "0.2.0",
"configurations": [
{
"name": "Unity Editor",
"type": "unity",
"path": "/e:/Unity/quest-rdp/Library/EditorInstance.json",
"request": "launch"
},
{
"name": "Windows Player",
"type": "unity",
"request": "launch"
},
{
"name": "OSX Player",
"type": "unity",
"request": "launch"
},
{
"name": "Linux Player",
"type": "unity",
"request": "launch"
},
{
"name": "iOS Player",
"type": "unity",
"request": "launch"
},
{
"name": "Android Player",
"type": "unity",
"request": "launch"
}
]
}
29 changes: 29 additions & 0 deletions Assets/QrdpSwitchMenu.cs
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class QrdpSwitchMenu : MonoBehaviour
{

public GameObject menu;

private void Update()
{
if (OVRInput.GetDown(OVRInput.Button.Three))
{
Switch();
}
}

void Switch()
{
if (menu.activeSelf)
{
menu.SetActive(false);
}
else
{
menu.SetActive(true);
}
}
}
11 changes: 11 additions & 0 deletions Assets/QrdpSwitchMenu.cs.meta

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2 changes: 1 addition & 1 deletion Assets/QuestRdp/Prefabs/Mouse/reticle.prefab
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Expand Up @@ -27,7 +27,7 @@ Transform:
m_GameObject: {fileID: 1670910706049606806}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
m_LocalScale: {x: 0.02, y: 0.02, z: 0.02}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
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77 changes: 77 additions & 0 deletions Assets/QuestRdp/Prefabs/Video/Materials/GrabBar.mat
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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: GrabBar
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
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stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
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m_Offset: {x: 0, y: 0}
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m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
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m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
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- _SmoothnessTextureChannel: 0
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8 changes: 8 additions & 0 deletions Assets/QuestRdp/Prefabs/Video/Materials/GrabBar.mat.meta

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6 changes: 3 additions & 3 deletions Assets/QuestRdp/Prefabs/Video/Monitor.prefab
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Expand Up @@ -114,7 +114,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 30}
m_SizeDelta: {x: 240, y: 45}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &346787368526818155
CanvasRenderer:
Expand Down Expand Up @@ -273,7 +273,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
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firstSubMesh: 0
subMeshCount: 0
Expand Down Expand Up @@ -828,7 +828,7 @@ RectTransform:
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1.5, y: 1.5, z: 1}
m_Children: []
m_Father: {fileID: 8710143362222627190}
m_RootOrder: 0
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