A top-down 2D game prototype made with Ebitengine
Play demo: https://setanarut.github.io/bulimia/
- DrugEffect component
- Add target entity to pass the level.
- One-way door system.
- Better enemy follow AI
- Random enemy archetypes
- Vomiting large amounts of food
- Emetic drug collectible for big vomit
- Add defense behavior to player
- Post-effects animations (explosion, death)