#2d roguelike
Starting with a demo unity project I re-specced this to have a more flexibile object instantiation process and a smarter enemy AI
##Setup
- Requires Unity 5
- Should be good to go with all assets
##Known issues
- Enemy AI can still get into weird states at high levels
- After level 300 board instatiation goes a bit haywire. This would require several hundred hours of straight play to reach, so seems unlikely to be noticed