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Usage Tips
seria edited this page May 14, 2024
·
3 revisions
Remember to call start
and close
or use the async with
syntax!
import enka
async with enka.GenshinClient() as client:
...
# Or
client = enka.GenshinClient()
await client.start()
...
await client.close()
If you're using an IDE like pycharm or VSCode, you can alt + left click
on a variable and it will lead you the source code of the wrapper, from there you can see the model's docstring.
class Artifact(BaseModel):
"""
Represents an artifact.
Attributes:
id (int): The artifact's ID.
main_stat_id (int): The main stat's ID.
sub_stat_ids (List[int]): The sub stats' IDs.
level (int): The artifact's level.
equip_type (EquipmentType): The artifact's type (e.g. FLOWER, GOBLET, etc.).
icon (str): The artifact's icon.
item_type (ItemType): The artifact's type.
name (str): The artifact's name.
rarity (int): The artifact's rarity.
main_stat (MainStat): The artifact's main stat.
sub_stats (List[SubStat]): The artifact's sub stats.
set_name (str): The artifact's set name.
"""
All exception classes can be found in enka/errors.py, Catch them with try-except
.
import enka
async with enka.GenshinClient() as client:
try:
await client.fetch_showcase(901211014)
except enka.errors.GameMaintenanceError:
print("Game is in maintenance.")