Skip to content

Releases: serhii-rieznik/etx-tracer

Developer Preview 06

26 Sep 20:36
8487705
Compare
Choose a tag to compare

Changes

Rendering

  • added random walk subsurface scattering
  • changed thin film material tracing logic
  • added translucent (diffuse transmission) material
  • medium sampling improved
  • old an unused materials removed

General changes

  • changes to material definition
  • overall UI updates and fixes
  • material editor greatly improved

Code

  • experimental macOS support
  • code also compiled with clang on Windows
  • old and unused code removed

Developer Preview 05.1

11 Mar 18:54
dcfb5a5
Compare
Choose a tag to compare

Changes

  • subsurface scattering in VCM integrator;
  • faster (multithreaded) spatial grid generation in VCM;
  • optional support of OpenVDB removed;
  • NanoVDB support is now enabled by default ;
  • release include binary to convert vbd -> nvdb;
  • a lot of code refactoring;
  • Embee upgraded to version 4;
  • new wavefront CPU path tracer.

Developer Preview 05

05 Feb 20:09
Compare
Choose a tag to compare

Changes

  • velvet BRDF;
  • subsurface scattering (Christensen-Burley, only available in CPU path tracing integrator);
  • all conductor and dielectric are now multi-scattering only;
  • all GPU integrators are temporarily disabled;
  • RIS sampling in direct lighting integrator (experimental state);
  • materials and mediums editing, emitters editing, camera options;
  • saving modified scene now available;
  • deprecated and unused BRDFs removed;

Developer Preview 04

08 Aug 22:06
Compare
Choose a tag to compare

Changes

  • Vertex Connection and Merging integrator working on GPU (super slow, and super long to compile);
  • OptiX denoiser could be used on GPU Path Tracer;
  • pure CUDA functions now supported (without OptiX);
  • various fixes for materials (mixture BRDF works on GPU);
  • more test assets included.

Developer Preview 03

15 May 21:55
e994110
Compare
Choose a tag to compare

Changes

  • GPU rendering with OptiX (unidirectional path tracing only now);
  • complex Fresnel coefficients (general form);
  • thin film rendering on top of all materials (with reflections);
  • performance improvements;
  • more samples added to assets;
  • atmosphere integrator (produces sky environment images).

Developer Preview 02

20 Feb 11:23
cde081e
Compare
Choose a tag to compare
Developer Preview 02 Pre-release
Pre-release

Changes:

  • added Bidirectional integrator;
  • added VCM integrator;
  • added multiscattering materials;
  • added ability to save tonemapped image;
  • fixes and improvements in UI and workflow.

Developer Preview 01

06 Feb 12:16
39906d6
Compare
Choose a tag to compare
Developer Preview 01 Pre-release
Pre-release

The very a first developer preview or etx-tracer:

  • basic UI and controls;
  • is possible to open .obj files, but materials (.mtl file) have to be adjusted (by default all materials will be diffuse);
  • package includes sample scenes (json files), but exact scene format is still to be designed;
  • only CPU path tracing is included into this release.