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Easy to use, no code, drag n' drop, 2.5D game engine. Written in C++ utilizing Qt, OpenGL and Chipmunk Physics.

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Drop Creator

Drop Creator

Drop Creator is a no code, drag and drop, 2.5D game engine written in C++. It is built on Qt, OpenGL, and Chipmunk Physics.

Status

***** NOT IN ACTIVE DEVELOPMENT *****

After attempting to contact the Qt company in regards to licensing and receiving no feedback, development on Drop was halted. We have shifted away from C++ / Qt / OpenGL to a web first JavaScript / WebGL tech stack. Current efforts are targeted on the Onsight Engine.

Documentation

An introduction to Drop and the beginning of a user manual can be found online.

Features

  • Codeless - Simple drag and drop game design, no programming or scripting.
  • 🧞‍♀️ Instant 3D - Instantly transform any 2D graphics into 3D.
  • 🧭 Flexible UI - Customizable environment with built in themes.
  • 🌎 World Editor - Super fast level design with a flexible grid system.
  • 🏓 Physics Engine - Auto creation of physics shapes with concave collision support.
  • 👾 Powerful Shaders - One click retro pixelation or fun cartoon graphics.

License

  • Drop Creator is MIT licensed and free to reproduce. However, it heavily utilizes Qt for the editor and engine access to OpenGL under the copyleft LGPL license.
  • Some of the GUI icons are from FlatIcon and require attribution. Icons created by Freepik - Flaticon

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Easy to use, no code, drag n' drop, 2.5D game engine. Written in C++ utilizing Qt, OpenGL and Chipmunk Physics.

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