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Overworld is a lightweight and open-source framework for geometrical situation assessment for HRI. It permanently maintains a geometric state of the world from the point of view of the robot by aggregating perceptual information from several sources and reasoning on them to create a coherent world.

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sarthou/overworld

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Bullet

First of all, we need to install bullet3 from the sources in order to get all the libraries. You can install it where you want on your computer but avoid installing it in your catkin workspace.

git clone [email protected]:bulletphysics/bullet3.git
cd bullet3
mkdir build && mkdir install
export BULLET_PATH=$(pwd)
cd build
cmake .. -DCMAKE_INSTALL_PREFIX=$BULLET_PATH/install -DBUILD_SHARED_LIBS=ON
make install

From there, bullet is installed. To use it, we have to export two variables. You can put them in the bashrc file or in the setup file of your workspace if you use some.

export BULLET_INSTALL_PATH=your/install/path
export LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$BULLET_INSTALL_PATH/lib

Overworld

To install Overworld, you just have to clone it and Ontologenius in the src folder of your ROS workspace and compile it. Enjoy !

cd src
git clone [email protected]:sarthou/ontologenius.git
git clone [email protected]:sarthou/overworld.git
cd ..
catkin_make # or catkin build

Usage

Overworld has only one executable being overworld_node which takes two arguments: a configuration file and a robot name. We thus advise you to use a launch file. You can take the overworld.launch example file.

The configuration file is used to define the used perception modules and to configure them.

The robot name is the identifier of your robot.

Because Overworld is strongly linked to the semantic knowledge base Ontologenius, you have to launch both:

Terminal 1:

roslaunch ontologenius ontologenius_full.launch

Terminal 2:

roslaunch overworld overworld.launch

You can also create a launch file starting both if you prefer

Ontologenius

The knowledge base Ontologenius can be used as a source of information for Overworld to spawn the objects. It can provide the visual mesh, the collision mesh, or the color of an object. In addition, it is used to store the symbolic facts generated by Overworld.

More information about this link and tutorials to show its use will come soon.

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Overworld is a lightweight and open-source framework for geometrical situation assessment for HRI. It permanently maintains a geometric state of the world from the point of view of the robot by aggregating perceptual information from several sources and reasoning on them to create a coherent world.

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