- Use perlin noise to generate terrain types. (WIP)
- Navigate using mouse (zoom in, zoom out and drag). Enabling bigger world generation.
- Menu to set generation parameters (seed amount and location, terrain perlin noise threshold)
- Generate world using other distributions and use AI to approximate then to perlin noise pattern
Tested with WSL2 v5.10.16.3 using Linux Ubuntu 20.04 LTS
libsdl2-2.0-0 libsdl2-dev libsdl2-image-2.0-0 libsdl2-image-dev libsdl2-ttf-dev
Copy sdl2_image-config.cmake
to /usr/lib/x86_64-linux-gnu/cmake/sdl2_image/
Copy sdl2_ttf-config.cmake
to /usr/lib/x86_64-linux-gnu/cmake/sdl2_ttf/
-
SonDanielson for the amazing tilesheet.
-
Abaddon for the amazing text fonts.
-
Reputeless for the perlin noise C++ library.