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Renderer-CPP

A 3D Renderer written in C++. Loads and displays STL files in a variety of modes, including:

  • Wireframe
  • Triangle rasterization
  • Raytracing
  • Ambient occlusion
  • Path Tracing

Also supports:

  • Smooth shading
  • Atmospheric scattering
  • Limited texture support
  • Multithreading
  • Depth of Field

Planned Features:

  • Bi-directional path tracing
  • Metropolis Light Transport
  • Sub-surface scattering
  • Spectral rendering

TODO:

  • refactor to use RAII where possible
  • have scene own all data
  • move semantics for mesh's