fix: check key event kind for the simple template #55
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Hello!
I stumbled onto this crate by accident and wanted to make a toy in it. After making it, I tested it on Linux and Windows and noticed that it produces double inputs on Windows after every key stroke. I saw in the FAQ what the problem was and thought it'd be best to patch this here. The simple-async template seems to already have this check there, so there's no need to touch that I think.
This is my first ever PR so I apologize in advance if I made any mistakes.