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SVM

A simple virtual machine used to run programs in an imaginary instruction set. Still in very early development, working on basic functionality and instructions.

Instructions

	PSH - Pushes a value onto the stack
	POP - Pops a value from the stack
	POR - Pops a value from a given register back onto the stack
	ADD - Adds the two values on top of the stack together
	SUB - Subtracts top two values of the stack
	MUL - Multiplies top two values of stack and pushes the result
	DIV - Divides top two values of stack and pushes the result
	MOV - Moves a value into a given register. Takes value from top of the stack if no value is given.
	JMP - Jumps the instruction pointer to a specified point of execution
	JIE - Jump If  Equal - Jumps to specified point of execution only if the last CMP instruction was true. (equal).
	JNE - Jump Not Equal - Jumps to specified point of execution only if last CMP instruction was false. (not equal)
	JGT - Jump Greater Than - Jumps to specified point of execution if last CMP resulted in a Greater Than comparison.
	JLT - Jump Greater Than - Jumps to specified point of execution if last CMP resulted in a Less Than comparison.
	CMP - Compares two values. Can be given two registers or one register and one value. Flips the CMP_FLAG to 1 if they are equal.
	ALC - Allocates a specified number of bytes of memory and stores the pointer in the F register
	FRE - Frees the allocated memory
	ST  - Stores a value into allocated memory
	LD  - Loads a value from allocated memory
	MSG - Just prints the value on top of the stack for now
	HLT - Halts execution of the program

Registers

A, B, C, D, E - General purpose registers. Can be accessed at will.
F,            - Pointer register. Stores a memory address to dynamically allocated memory.
PC, SP,       - Program counter and stack pointer. Can not be accessed.
flags,        - Holds flag information in a bit field

Example

; This program just moves values around in order to illustrate usage

PSH 5     ; Pushing values onto the stack
PSH 6
ADD       ; Adding top values together to get 11
MOV A     ; Pops 11 off the stack into the A register
PSH 20
POR A     ; Pops 11 out of the A register back onto the stack
SUB       ; Subtracts 20-11 = 9
MOV 25 B  ; Moves 25 into the B register
ALC 2     ; Allocate 2 bytes of memory
ST        ; Pops 9 off the stack and stores it into the newly allocated memory.
PSH 5
LD        ; Loads 9 from the allocated memory address
POR B     ; Pop 25 from B register back onto the stack
ADD       ; Add 9+25
FRE       ; Frees the previously allocated memory
HLT       ; Halt execution

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A simple virtual machine for an imaginary instruction set.

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